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42 lines
2.1 KiB
Markdown
42 lines
2.1 KiB
Markdown
# Minimal thing to get working
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- DONE: finish summary store
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- DONE: move "sdk" bits over to "matrix" directory
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- DONE: add eventemitter
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- DONE: make sync work
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- DONE: store summaries
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- DONE: setup editorconfig
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- DONE: setup linting (also in editor)
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- DONE: store timeline
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- DONE: store state
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- DONE: make summary work better (name and joined/inviteCount doesn't seem to work well)
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- DONE: timeline doesn't seem to recover it's key well upon loading, the query in load seems to never yield an event in the persister
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- map DOMException to something better
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- it's pretty opaque now when something idb related fails. DOMException has these fields:
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code: 0
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message: "Key already exists in the object store."
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name: "ConstraintError"
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- DONE: emit events so we can start showing something on the screen maybe?
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- DONE: move session._rooms over to Map, so we can iterate over it, ...
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- DONE: build a very basic interface with
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- DONE: a start/stop sync button
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- DONE: a room list sorted alphabetically
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- DONE: do some preprocessing on sync response which can then be used by persister, summary, timeline
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- DONE: support timeline
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- DONE: clicking on a room list, you see messages (userId -> body)
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- DONE: style minimal UI
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- fix MappedMap update mechanism
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- see if in BaseObservableMap we need to change ...params
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- put sync button and status label inside SessionView
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- fix some errors:
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- find out if `(this._emitCollectionUpdate)(this)` is different than `this._emitCollectionUpdate(this)`
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- got "database tried to mutate when not allowed" or something error as well
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- find out why when RoomPersister.(\_createGapEntry/\_createEventEntry) we remove .buffer the transaction fails (good), but upon fixing and refreshing is missing a message! syncToken should not be saved, so why isn't this again in the sync response and now the txn does succeed?
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- send messages
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- fill gaps with call to /messages
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- create sync filter
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- lazy loading members
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- decide denormalized data in summary vs reading from multiple stores PER room on load
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- allow Room/Summary class to be subclassed and store additional data?
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- store account data, support read markers
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