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comments, todo housekeeping
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@ -184,6 +184,7 @@ export class PeerCall implements IDisposable {
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}
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}
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// after adding the local tracks, and wait for handleNegotiation to be called,
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// after adding the local tracks, and wait for handleNegotiation to be called,
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// or invite glare where we give up our invite and answer instead
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// or invite glare where we give up our invite and answer instead
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// TODO: we don't actually use this
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await this.waitForState([CallState.InviteSent, CallState.CreateAnswer]);
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await this.waitForState([CallState.InviteSent, CallState.CreateAnswer]);
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});
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});
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}
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}
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@ -14,7 +14,7 @@
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- implement muting tracks with m.call.sdp_stream_metadata_changed
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- implement muting tracks with m.call.sdp_stream_metadata_changed
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- implement renegotiation
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- implement renegotiation
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- making logging better
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- making logging better
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- finish session id support
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- DONE: finish session id support
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- call peers are essentially identified by (userid, deviceid, sessionid). If see a new session id, we first disconnect from the current member so we're ready to connect with a clean slate again (in a member event, also in to_device? no harm I suppose, given olm encryption ensures you can't spoof the deviceid).
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- call peers are essentially identified by (userid, deviceid, sessionid). If see a new session id, we first disconnect from the current member so we're ready to connect with a clean slate again (in a member event, also in to_device? no harm I suppose, given olm encryption ensures you can't spoof the deviceid).
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- implement to_device messages arriving before m.call(.member) state event
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- implement to_device messages arriving before m.call(.member) state event
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- reeable crypto & implement fetching olm keys before sending encrypted signalling message
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- reeable crypto & implement fetching olm keys before sending encrypted signalling message
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