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more fields for summary
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@ -5,7 +5,7 @@ export default class RoomSummary {
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// this._members = new SummaryMembers();
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this._roomId = roomId;
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this._name = null;
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this._lastMessage = null;
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this._lastMessageBody = null;
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this._unreadCount = null;
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this._mentionCount = null;
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this._isEncrypted = null;
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@ -13,6 +13,7 @@ export default class RoomSummary {
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this._membership = null;
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this._inviteCount = 0;
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this._joinCount = 0;
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this._readMarkerEventId = null;
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}
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get name() {
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@ -42,7 +43,7 @@ export default class RoomSummary {
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async load(summary) {
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this._roomId = summary.roomId;
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this._name = summary.name;
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this._lastMessage = summary.lastMessage;
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this._lastMessageBody = summary.lastMessageBody;
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this._unreadCount = summary.unreadCount;
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this._mentionCount = summary.mentionCount;
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this._isEncrypted = summary.isEncrypted;
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@ -50,16 +51,28 @@ export default class RoomSummary {
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this._membership = summary.membership;
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this._inviteCount = summary.inviteCount;
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this._joinCount = summary.joinCount;
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this._readMarkerEventId = summary.readMarkerEventId;
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}
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_persist(txn) {
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// need to think here how we want to persist
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// things like unread status (as read marker, or unread count)?
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// we could very well load additional things in the load method
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// ... the trade-off is between constantly writing the summary
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// on every sync, or doing a bit of extra reading on load
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// and have in-memory only variables for visualization
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const summary = {
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roomId: this._roomId,
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heroes: this._heroes,
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name: this._name,
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lastMessageBody: this._lastMessageBody,
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unreadCount: this._unreadCount,
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mentionCount: this._mentionCount,
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isEncrypted: this._isEncrypted,
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isDirectMessage: this._isDirectMessage,
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membership: this._membership,
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inviteCount: this._inviteCount,
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joinCount: this._joinCount,
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name: this._name,
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lastMessageBody: this._lastMessageBody
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readMarkerEventId: this._readMarkerEventId,
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};
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return txn.roomSummary.set(summary);
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}
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@ -89,6 +102,12 @@ export default class RoomSummary {
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}
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_processEvent(event) {
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if (event.type === "m.room.encryption") {
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if (!this._isEncrypted) {
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this._isEncrypted = true;
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return true;
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}
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}
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if (event.type === "m.room.name") {
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const newName = event.content && event.content.name;
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if (newName !== this._name) {
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