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pass emit update fn through setter so we control when tile can update
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@ -2,6 +2,10 @@ import BaseObservableList from "../../../../observable/list/BaseObservableList.j
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import sortedIndex from "../../../../utils/sortedIndex.js";
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// maps 1..n entries to 0..1 tile. Entries are what is stored in the timeline, either an event or fragmentboundary
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// for now, tileCreator should be stable in whether it returns a tile or not.
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// e.g. the decision to create a tile or not should be based on properties
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// not updated later on (e.g. event type)
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// also see big comment in onUpdate
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export default class TilesCollection extends BaseObservableList {
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constructor(entries, tileCreator) {
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super();
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@ -28,7 +32,7 @@ export default class TilesCollection extends BaseObservableList {
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let currentTile = null;
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for (let entry of this._entries) {
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if (!currentTile || !currentTile.tryIncludeEntry(entry)) {
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currentTile = this._tileCreator(entry, this._emitSpontanousUpdate);
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currentTile = this._tileCreator(entry);
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if (currentTile) {
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this._tiles.push(currentTile);
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}
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@ -45,6 +49,11 @@ export default class TilesCollection extends BaseObservableList {
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if (prevTile) {
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prevTile.updateNextSibling(null);
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}
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// now everything is wired up,
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// allow tiles to emit updates
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for (const tile of this._tiles) {
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tile.setUpdateEmit(this._emitSpontanousUpdate);
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}
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}
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_findTileIdx(entry) {
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@ -93,10 +102,11 @@ export default class TilesCollection extends BaseObservableList {
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return;
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}
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const newTile = this._tileCreator(entry, this._emitSpontanousUpdate);
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const newTile = this._tileCreator(entry);
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if (newTile) {
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if (prevTile) {
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prevTile.updateNextSibling(newTile);
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// this emits an update while the add hasn't been emitted yet
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newTile.updatePreviousSibling(prevTile);
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}
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if (nextTile) {
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@ -105,6 +115,9 @@ export default class TilesCollection extends BaseObservableList {
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}
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this._tiles.splice(tileIdx, 0, newTile);
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this.emitAdd(tileIdx, newTile);
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// add event is emitted, now the tile
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// can emit updates
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newTile.setUpdateEmit(this._emitSpontanousUpdate);
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}
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// find position by sort key
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// ask siblings to be included? both? yes, twice: a (insert c here) b, ask a(c), if yes ask b(a), else ask b(c)? if yes then b(a)?
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@ -141,6 +154,7 @@ export default class TilesCollection extends BaseObservableList {
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this._tiles.splice(tileIdx, 1);
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prevTile && prevTile.updateNextSibling(nextTile);
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nextTile && nextTile.updatePreviousSibling(prevTile);
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tile.setUpdateEmit(null);
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this.emitRemove(tileIdx, tile);
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}
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@ -177,10 +191,12 @@ import ObservableArray from "../../../../observable/list/ObservableArray.js";
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import UpdateAction from "./UpdateAction.js";
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export function tests() {
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class TestTile {
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constructor(entry, update) {
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constructor(entry) {
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this.entry = entry;
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this.update = null;
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}
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setUpdateEmit(update) {
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this.update = update;
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}
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tryIncludeEntry() {
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@ -211,15 +227,15 @@ export function tests() {
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class UpdateOnSiblingTile extends TestTile {
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updateNextSibling() {
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// this happens with isContinuation
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this.update(this, "next");
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this.update && this.update(this, "next");
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}
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updatePreviousSibling() {
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// this happens with isContinuation
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this.update(this, "previous");
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this.update && this.update(this, "previous");
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}
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}
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const entries = new ObservableArray([{n: 5}, {n: 10}]);
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const tiles = new TilesCollection(entries, (e, u) => new UpdateOnSiblingTile(e, u));
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const tiles = new TilesCollection(entries, entry => new UpdateOnSiblingTile(entry));
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let receivedAdd = false;
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tiles.subscribe({
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onAdd(idx, tile) {
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@ -227,8 +243,9 @@ export function tests() {
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receivedAdd = true;
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},
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onUpdate(idx, tile) {
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assert(tile.entry.n, 7);
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assert(!receivedAdd, "receiving update before add");
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if (tile.entry.n === 7) {
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assert(!receivedAdd, "receiving update before add");
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}
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}
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});
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entries.insert(1, {n: 7});
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@ -1,9 +1,9 @@
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import UpdateAction from "../UpdateAction.js";
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export default class SimpleTile {
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constructor({entry, emitUpdate}) {
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constructor({entry}) {
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this._entry = entry;
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this._emitUpdate = emitUpdate;
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this._emitUpdate = null;
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}
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// view model props for all subclasses
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// hmmm, could also do instanceof ... ?
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@ -23,7 +23,9 @@ export default class SimpleTile {
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}
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emitUpdate(paramName) {
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this._emitUpdate(this, paramName);
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if (this._emitUpdate) {
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this._emitUpdate(this, paramName);
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}
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}
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get internalId() {
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@ -33,6 +35,11 @@ export default class SimpleTile {
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get isPending() {
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return this._entry.isPending;
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}
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// TilesCollection contract below
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setUpdateEmit(emitUpdate) {
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this._emitUpdate = emitUpdate;
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}
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get upperEntry() {
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return this._entry;
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}
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