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WIP
This commit is contained in:
parent
625598be90
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f5d3092031
@ -1,3 +1,11 @@
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# TODO
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## Member list
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- support migrations in StorageFactory
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- migrate all stores from key to key_path
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- how to deal with members coming from backfill? do we even need to store them?
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# How to store members?
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All of this is assuming we'll use lazy loading of members.
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7
doc/impl-thoughts/timeline-member.md
Normal file
7
doc/impl-thoughts/timeline-member.md
Normal file
@ -0,0 +1,7 @@
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## Get member for timeline event
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so when writing sync, we persist the display name and avatar
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the server might or might not support lazy loading
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if it is a room we just joined
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@ -51,6 +51,7 @@ export class SessionLoadViewModel extends ViewModel {
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this._error = err;
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} finally {
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this._loading = false;
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// loadLabel in case of sc.loadError also gets updated through this
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this.emitChange("loading");
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}
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}
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@ -159,6 +159,7 @@ export class SessionPickerViewModel extends ViewModel {
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}
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async import(json) {
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try {
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const data = JSON.parse(json);
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const {sessionInfo} = data;
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sessionInfo.comment = `Imported on ${new Date().toLocaleString()} from id ${sessionInfo.id}.`;
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@ -166,6 +167,10 @@ export class SessionPickerViewModel extends ViewModel {
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await this._storageFactory.import(sessionInfo.id, data.stores);
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await this._sessionInfoStorage.add(sessionInfo);
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this._sessions.set(new SessionItemViewModel(sessionInfo, this));
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} catch (err) {
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alert(err.message);
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console.error(err);
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}
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}
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async delete(id) {
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19
src/matrix/ServerFeatures.js
Normal file
19
src/matrix/ServerFeatures.js
Normal file
@ -0,0 +1,19 @@
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const R0_5_0 = "r0.5.0";
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export class ServerFeatures {
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constructor(versionResponse) {
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this._versionResponse = versionResponse;
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}
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_supportsVersion(version) {
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if (!this._versionResponse) {
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return false;
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}
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const {versions} = this._versionResponse;
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return Array.isArray(versions) && versions.includes(version);
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}
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get lazyLoadMembers() {
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return this._supportsVersion(R0_5_0);
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}
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}
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@ -94,7 +94,7 @@ export class SessionContainer {
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this._status.set(LoadStatus.LoginFailed);
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} else if (err instanceof ConnectionError) {
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this._loginFailure = LoginFailure.Connection;
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this._status.set(LoadStatus.LoginFailure);
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this._status.set(LoadStatus.LoginFailed);
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} else {
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this._status.set(LoadStatus.Error);
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}
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@ -175,9 +175,14 @@ export class SessionContainer {
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}
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}
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// only transition into Ready once the first sync has succeeded
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this._waitForFirstSyncHandle = this._sync.status.waitFor(s => s === SyncStatus.Syncing);
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this._waitForFirstSyncHandle = this._sync.status.waitFor(s => s === SyncStatus.Syncing || s === SyncStatus.Stopped);
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try {
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await this._waitForFirstSyncHandle.promise;
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if (this._sync.status.get() === SyncStatus.Stopped) {
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if (this._sync.error) {
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throw this._sync.error;
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}
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}
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} catch (err) {
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// if dispose is called from stop, bail out
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if (err instanceof AbortError) {
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@ -92,6 +92,7 @@ export class Sync {
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storeNames.session,
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storeNames.roomSummary,
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storeNames.roomState,
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storeNames.roomMembers,
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storeNames.timelineEvents,
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storeNames.timelineFragments,
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storeNames.pendingEvents,
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@ -116,6 +117,7 @@ export class Sync {
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}
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} catch(err) {
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console.warn("aborting syncTxn because of error");
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console.error(err);
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// avoid corrupting state by only
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// storing the sync up till the point
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// the exception occurred
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@ -34,7 +34,7 @@ export class Room extends EventEmitter {
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afterSync({summaryChanges, newTimelineEntries, newLiveKey, removedPendingEvents}) {
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this._syncWriter.afterSync(newLiveKey);
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if (summaryChanges) {
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this._summary.afterSync(summaryChanges);
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this._summary.applyChanges(summaryChanges);
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this.emit("change");
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this._emitCollectionChange(this);
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}
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@ -59,6 +59,40 @@ export class Room extends EventEmitter {
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return this._sendQueue.enqueueEvent(eventType, content);
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}
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async loadMemberList() {
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let members;
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if (!this._summary.hasFetchedMembers) {
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// we need to get the syncToken here!
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const memberResponse = await this._hsApi.members(this._roomId, syncToken).response;
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const txn = await this._storage.readWriteTxn([
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this._storage.storeNames.roomSummary,
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this._storage.storeNames.roomMembers,
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]);
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const summaryChanges = this._summary.writeHasFetchedMembers(true, txn);
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const {roomMembers} = txn;
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const memberEvents = memberResponse.chunk;
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if (!Array.isArray(memberEvents)) {
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throw new Error("malformed");
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}
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members = await Promise.all(memberEvents.map(async memberEvent => {
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const userId = memberEvent && memberEvent.state_key;
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if (!userId) {
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throw new Error("malformed");
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}
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const memberData = await roomMembers.get(this._roomId, userId);
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const member = updateOrCreateMember(this._roomId, memberData, event);
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if (member) {
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roomMembers.set(member.serialize());
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}
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return member;
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}));
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await txn.complete();
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this._summary.applyChanges(summaryChanges);
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}
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return new MemberList(this._roomId, members, this._storage);
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}
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/** @public */
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async fillGap(fragmentEntry, amount) {
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69
src/matrix/room/RoomMember.js
Normal file
69
src/matrix/room/RoomMember.js
Normal file
@ -0,0 +1,69 @@
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export const EVENT_TYPE = "m.room.member";
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export class RoomMember {
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constructor(data) {
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this._data = data;
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}
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static async updateOrCreateMember(roomId, memberData, memberEvent) {
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if (!memberEvent) {
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return;
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}
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const userId = memberEvent.state_key;
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const {content} = memberEvent;
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if (!userId || !content) {
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return;
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}
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let member;
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if (memberData) {
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member = new RoomMember(memberData);
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member.updateWithMemberEvent(memberEvent);
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} else {
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member = RoomMember.fromMemberEvent(this._roomId, memberEvent);
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}
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return member;
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}
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static fromMemberEvent(roomId, memberEvent) {
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const userId = memberEvent && memberEvent.state_key;
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if (!userId) {
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return;
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}
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const member = new RoomMember({
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roomId: roomId,
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userId: userId,
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avatarUrl: null,
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displayName: null,
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membership: null,
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deviceTrackingStatus: 0,
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});
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member.updateWithMemberEvent(memberEvent);
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return member;
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}
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get roomId() {
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return this._data.roomId;
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}
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get userId() {
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return this._data.userId;
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}
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updateWithMemberEvent(event) {
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if (!event || !event.content) {
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return;
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}
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const {content} = event;
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this._data.membership = content.membership;
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this._data.avatarUrl = content.avatar_url;
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this._data.displayName = content.displayname;
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}
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serialize() {
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return this.data;
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}
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}
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@ -82,6 +82,7 @@ class SummaryData {
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this.heroes = copy ? copy.heroes : null;
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this.canonicalAlias = copy ? copy.canonicalAlias : null;
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this.altAliases = copy ? copy.altAliases : null;
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this.hasFetchedMembers = copy ? copy.hasFetchedMembers : false;
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this.cloned = copy ? true : false;
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}
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@ -132,6 +133,17 @@ export class RoomSummary {
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return this._data.joinCount;
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}
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get hasFetchedMembers() {
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return this._data.hasFetchedMembers;
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}
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writeHasFetchedMembers(value, txn) {
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const data = new SummaryData(this._data);
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data.hasFetchedMembers = value;
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txn.roomSummary.set(data.serialize());
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return data;
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}
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writeSync(roomResponse, membership, txn) {
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// clear cloned flag, so cloneIfNeeded makes a copy and
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// this._data is not modified if any field is changed.
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@ -149,7 +161,7 @@ export class RoomSummary {
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}
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}
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afterSync(data) {
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applyChanges(data) {
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this._data = data;
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}
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@ -2,6 +2,7 @@ import {EventKey} from "../EventKey.js";
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import {EventEntry} from "../entries/EventEntry.js";
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import {FragmentBoundaryEntry} from "../entries/FragmentBoundaryEntry.js";
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import {createEventEntry} from "./common.js";
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import {RoomMember, EVENT_TYPE as MEMBER_EVENT_TYPE} from "../../RoomMember.js";
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// Synapse bug? where the m.room.create event appears twice in sync response
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// when first syncing the room
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@ -81,9 +82,76 @@ export class SyncWriter {
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return {oldFragment, newFragment};
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}
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async _writeMember(event, txn) {
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if (!event) {
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return;
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}
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const userId = event.state_key;
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const {content} = event;
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if (!userId || !content) {
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return;
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}
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let member;
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if (memberData) {
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member = new RoomMember(memberData);
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member.updateWithMemberEvent(event);
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} else {
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member = RoomMember.fromMemberEvent(this._roomId, event);
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}
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}
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async _writeStateEvent(event, txn) {
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if (event.type === MEMBER_EVENT_TYPE) {
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const userId = event && event.state_key;
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if (userId) {
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const memberData = await txn.roomMembers.get(this._roomId, userId);
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const member = updateOrCreateMember(this._roomId, memberData, event);
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if (member) {
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txn.roomMembers.set(member.serialize());
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}
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}
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} else {
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txn.roomState.set(this._roomId, event);
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}
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}
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async _writeStateEvents(roomResponse, txn) {
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// persist state
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const {state, timeline} = roomResponse;
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if (state.events) {
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for (const event of state.events) {
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await this._writeStateEvent(event, txn);
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}
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}
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// persist live state events in timeline
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if (timeline.events) {
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for (const event of timeline.events) {
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if (typeof event.state_key === "string") {
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this._writeStateEvent(event, txn);
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}
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}
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}
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}
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_writeTimeline(entries, timeline, currentKey, txn) {
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if (timeline.events) {
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const events = deduplicateEvents(timeline.events);
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for(const event of events) {
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currentKey = currentKey.nextKey();
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const entry = createEventEntry(currentKey, this._roomId, event);
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txn.timelineEvents.insert(entry);
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entries.push(new EventEntry(entry, this._fragmentIdComparer));
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}
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}
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return currentKey;
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}
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async writeSync(roomResponse, txn) {
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const entries = [];
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const timeline = roomResponse.timeline;
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const {timeline} = roomResponse;
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let currentKey = this._lastLiveKey;
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if (!currentKey) {
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// means we haven't synced this room yet (just joined or did initial sync)
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@ -101,30 +169,10 @@ export class SyncWriter {
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entries.push(FragmentBoundaryEntry.end(oldFragment, this._fragmentIdComparer));
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entries.push(FragmentBoundaryEntry.start(newFragment, this._fragmentIdComparer));
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}
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if (timeline.events) {
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const events = deduplicateEvents(timeline.events);
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for(const event of events) {
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currentKey = currentKey.nextKey();
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const entry = createEventEntry(currentKey, this._roomId, event);
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txn.timelineEvents.insert(entry);
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entries.push(new EventEntry(entry, this._fragmentIdComparer));
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||||
}
|
||||
}
|
||||
// persist state
|
||||
const state = roomResponse.state;
|
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if (state.events) {
|
||||
for (const event of state.events) {
|
||||
txn.roomState.setStateEvent(this._roomId, event);
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||||
}
|
||||
}
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// persist live state events in timeline
|
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if (timeline.events) {
|
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for (const event of timeline.events) {
|
||||
if (typeof event.state_key === "string") {
|
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txn.roomState.setStateEvent(this._roomId, event);
|
||||
}
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||||
}
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||||
}
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||||
|
||||
await this._writeStateEvents(roomResponse, txn);
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||||
|
||||
currentKey = this._writeTimeline(entries, timeline, currentKey, txn);
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||||
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||||
return {entries, newLiveKey: currentKey};
|
||||
}
|
||||
|
@ -2,6 +2,7 @@ export const STORE_NAMES = Object.freeze([
|
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"session",
|
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"roomState",
|
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"roomSummary",
|
||||
"roomMembers",
|
||||
"timelineEvents",
|
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"timelineFragments",
|
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"pendingEvents",
|
||||
|
@ -1,9 +1,10 @@
|
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import {Storage} from "./Storage.js";
|
||||
import { openDatabase, reqAsPromise } from "./utils.js";
|
||||
import { exportSession, importSession } from "./export.js";
|
||||
import { schema } from "./schema.js";
|
||||
|
||||
const sessionName = sessionId => `brawl_session_${sessionId}`;
|
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const openDatabaseWithSessionId = sessionId => openDatabase(sessionName(sessionId), createStores, 1);
|
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const openDatabaseWithSessionId = sessionId => openDatabase(sessionName(sessionId), createStores, schema.length);
|
||||
|
||||
export class StorageFactory {
|
||||
async create(sessionId) {
|
||||
@ -28,26 +29,10 @@ export class StorageFactory {
|
||||
}
|
||||
}
|
||||
|
||||
function createStores(db) {
|
||||
db.createObjectStore("session", {keyPath: "key"});
|
||||
// any way to make keys unique here? (just use put?)
|
||||
db.createObjectStore("roomSummary", {keyPath: "roomId"});
|
||||
async function createStores(db, txn, oldVersion, version) {
|
||||
const startIdx = oldVersion || 0;
|
||||
|
||||
// need index to find live fragment? prooobably ok without for now
|
||||
//key = room_id | fragment_id
|
||||
db.createObjectStore("timelineFragments", {keyPath: "key"});
|
||||
//key = room_id | fragment_id | event_index
|
||||
const timelineEvents = db.createObjectStore("timelineEvents", {keyPath: "key"});
|
||||
//eventIdKey = room_id | event_id
|
||||
timelineEvents.createIndex("byEventId", "eventIdKey", {unique: true});
|
||||
//key = room_id | event.type | event.state_key,
|
||||
db.createObjectStore("roomState", {keyPath: "key"});
|
||||
db.createObjectStore("pendingEvents", {keyPath: "key"});
|
||||
|
||||
// const roomMembers = db.createObjectStore("roomMembers", {keyPath: [
|
||||
// "event.room_id",
|
||||
// "event.content.membership",
|
||||
// "event.state_key"
|
||||
// ]});
|
||||
// roomMembers.createIndex("byName", ["room_id", "content.name"]);
|
||||
for(let i = startIdx; i < version; ++i) {
|
||||
await schema[i](db, txn);
|
||||
}
|
||||
}
|
||||
|
@ -5,6 +5,7 @@ import {SessionStore} from "./stores/SessionStore.js";
|
||||
import {RoomSummaryStore} from "./stores/RoomSummaryStore.js";
|
||||
import {TimelineEventStore} from "./stores/TimelineEventStore.js";
|
||||
import {RoomStateStore} from "./stores/RoomStateStore.js";
|
||||
import {RoomMemberStore} from "./stores/RoomMemberStore.js";
|
||||
import {TimelineFragmentStore} from "./stores/TimelineFragmentStore.js";
|
||||
import {PendingEventStore} from "./stores/PendingEventStore.js";
|
||||
|
||||
@ -56,6 +57,10 @@ export class Transaction {
|
||||
return this._store("roomState", idbStore => new RoomStateStore(idbStore));
|
||||
}
|
||||
|
||||
get roomMembers() {
|
||||
return this._store("roomMembers", idbStore => new RoomMemberStore(idbStore));
|
||||
}
|
||||
|
||||
get pendingEvents() {
|
||||
return this._store("pendingEvents", idbStore => new PendingEventStore(idbStore));
|
||||
}
|
||||
|
65
src/matrix/storage/idb/schema.js
Normal file
65
src/matrix/storage/idb/schema.js
Normal file
@ -0,0 +1,65 @@
|
||||
import {iterateCursor} from "./utils.js";
|
||||
import {RoomMember, EVENT_TYPE as MEMBER_EVENT_TYPE} from "../../room/RoomMember.js";
|
||||
|
||||
// FUNCTIONS SHOULD ONLY BE APPENDED!!
|
||||
// the index in the array is the database version
|
||||
export const schema = [
|
||||
createInitialStores,
|
||||
createMemberStore,
|
||||
];
|
||||
// TODO: how to deal with git merge conflicts of this array?
|
||||
|
||||
|
||||
// how do we deal with schema updates vs existing data migration in a way that
|
||||
//v1
|
||||
function createInitialStores(db) {
|
||||
db.createObjectStore("session", {keyPath: "key"});
|
||||
// any way to make keys unique here? (just use put?)
|
||||
db.createObjectStore("roomSummary", {keyPath: "roomId"});
|
||||
|
||||
// need index to find live fragment? prooobably ok without for now
|
||||
//key = room_id | fragment_id
|
||||
db.createObjectStore("timelineFragments", {keyPath: "key"});
|
||||
//key = room_id | fragment_id | event_index
|
||||
const timelineEvents = db.createObjectStore("timelineEvents", {keyPath: "key"});
|
||||
//eventIdKey = room_id | event_id
|
||||
timelineEvents.createIndex("byEventId", "eventIdKey", {unique: true});
|
||||
//key = room_id | event.type | event.state_key,
|
||||
db.createObjectStore("roomState", {keyPath: "key"});
|
||||
db.createObjectStore("pendingEvents", {keyPath: "key"});
|
||||
}
|
||||
//v2
|
||||
async function createMemberStore(db, txn) {
|
||||
const roomMembers = db.createObjectStore("roomMembers", {keyPath: [
|
||||
"roomId",
|
||||
"userId"
|
||||
]});
|
||||
// migrate existing member state events over
|
||||
const roomState = txn.objectStore("roomState");
|
||||
await iterateCursor(roomState.openCursor(), entry => {
|
||||
if (entry.event.type === MEMBER_EVENT_TYPE) {
|
||||
roomState.delete(entry.key);
|
||||
const member = RoomMember.fromMemberEvent(entry.roomId, entry.event);
|
||||
if (member) {
|
||||
roomMembers.add(member.serialize());
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
function migrateKeyPathToArray(db, isNew) {
|
||||
if (isNew) {
|
||||
// create the new stores with the final name
|
||||
} else {
|
||||
// create the new stores with a tmp name
|
||||
// migrate the data over
|
||||
// change the name
|
||||
}
|
||||
|
||||
// maybe it is ok to just run all the migration steps?
|
||||
// it might be a bit slower to create a store twice ...
|
||||
// but at least the path of migration or creating a new store
|
||||
// will go through the same code
|
||||
//
|
||||
// might not even be slower, as this is all happening within one transaction
|
||||
}
|
@ -1,18 +0,0 @@
|
||||
// no historical members for now
|
||||
class MemberStore {
|
||||
async getMember(roomId, userId) {
|
||||
|
||||
}
|
||||
|
||||
/* async getMemberAtSortKey(roomId, userId, sortKey) {
|
||||
|
||||
} */
|
||||
// multiple members here? does it happen at same sort key?
|
||||
async setMembers(roomId, members) {
|
||||
|
||||
}
|
||||
|
||||
async getSortedMembers(roomId, offset, amount) {
|
||||
|
||||
}
|
||||
}
|
24
src/matrix/storage/idb/stores/RoomMemberStore.js
Normal file
24
src/matrix/storage/idb/stores/RoomMemberStore.js
Normal file
@ -0,0 +1,24 @@
|
||||
// no historical members for now
|
||||
export class RoomMemberStore {
|
||||
constructor(roomMembersStore) {
|
||||
this._roomMembersStore = roomMembersStore;
|
||||
}
|
||||
|
||||
get(roomId, userId) {
|
||||
return this._roomMembersStore.get([roomId, userId]);
|
||||
}
|
||||
|
||||
async set(member) {
|
||||
return this._roomMembersStore.put(member);
|
||||
}
|
||||
|
||||
/*
|
||||
async getMemberAtSortKey(roomId, userId, sortKey) {
|
||||
|
||||
}
|
||||
|
||||
async getSortedMembers(roomId, offset, amount) {
|
||||
|
||||
}
|
||||
*/
|
||||
}
|
@ -3,15 +3,15 @@ export class RoomStateStore {
|
||||
this._roomStateStore = idbStore;
|
||||
}
|
||||
|
||||
async getEvents(type) {
|
||||
async getAllForType(type) {
|
||||
|
||||
}
|
||||
|
||||
async getEventsForKey(type, stateKey) {
|
||||
async get(type, stateKey) {
|
||||
|
||||
}
|
||||
|
||||
async setStateEvent(roomId, event) {
|
||||
async set(roomId, event) {
|
||||
const key = `${roomId}|${event.type}|${event.state_key}`;
|
||||
const entry = {roomId, event, key};
|
||||
return this._roomStateStore.put(entry);
|
||||
|
@ -15,8 +15,9 @@ export function openDatabase(name, createObjectStore, version) {
|
||||
const req = window.indexedDB.open(name, version);
|
||||
req.onupgradeneeded = (ev) => {
|
||||
const db = ev.target.result;
|
||||
const txn = ev.target.transaction;
|
||||
const oldVersion = ev.oldVersion;
|
||||
createObjectStore(db, oldVersion, version);
|
||||
createObjectStore(db, txn, oldVersion, version);
|
||||
};
|
||||
return reqAsPromise(req);
|
||||
}
|
||||
@ -52,7 +53,10 @@ export function iterateCursor(cursorRequest, processValue) {
|
||||
resolve(false);
|
||||
return; // end of results
|
||||
}
|
||||
const {done, jumpTo} = processValue(cursor.value, cursor.key);
|
||||
const result = processValue(cursor.value, cursor.key);
|
||||
const done = result && result.done;
|
||||
const jumpTo = result && result.jumpTo;
|
||||
|
||||
if (done) {
|
||||
resolve(true);
|
||||
} else if(jumpTo) {
|
||||
|
Loading…
Reference in New Issue
Block a user