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check algorithm
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@ -24,6 +24,7 @@ import {Decryption as OlmDecryption} from "./e2ee/olm/Decryption.js";
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import {Encryption as OlmEncryption} from "./e2ee/olm/Encryption.js";
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import {Decryption as MegOlmDecryption} from "./e2ee/megolm/Decryption.js";
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import {Encryption as MegOlmEncryption} from "./e2ee/megolm/Encryption.js";
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import {MEGOLM_ALGORITHM} from "./e2ee/common.js";
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import {RoomEncryption} from "./e2ee/RoomEncryption.js";
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import {DeviceTracker} from "./e2ee/DeviceTracker.js";
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import {LockMap} from "../utils/LockMap.js";
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@ -108,6 +109,10 @@ export class Session {
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if (!this._olmEncryption) {
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throw new Error("creating room encryption before encryption got globally enabled");
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}
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// only support megolm
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if (encryptionParams.algorithm !== MEGOLM_ALGORITHM) {
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return null;
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}
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return new RoomEncryption({
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room,
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deviceTracker: this._deviceTracker,
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@ -88,7 +88,9 @@ export class Room extends EventEmitter {
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// encryption got enabled
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if (!this._summary.encryption && summaryChanges.encryption && !this._roomEncryption) {
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this._roomEncryption = this._createRoomEncryption(this, summaryChanges.encryption);
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this._sendQueue.enableEncryption(this._roomEncryption);
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if (this._roomEncryption) {
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this._sendQueue.enableEncryption(this._roomEncryption);
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}
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}
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if (memberChanges.size) {
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if (this._changedMembersDuringSync) {
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@ -138,7 +140,9 @@ export class Room extends EventEmitter {
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this._summary.load(summary);
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if (this._summary.encryption) {
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this._roomEncryption = this._createRoomEncryption(this, this._summary.encryption);
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this._sendQueue.enableEncryption(this._roomEncryption);
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if (this._roomEncryption) {
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this._sendQueue.enableEncryption(this._roomEncryption);
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}
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}
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// need to load members for name?
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if (this._summary.needsHeroes) {
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