don't queue messages for different callIds so last seq doesn't corrupt

this includes handling invite glares differently
This commit is contained in:
Bruno Windels 2022-09-20 17:27:39 +02:00
parent 3346f68d25
commit bb2e63b05b
2 changed files with 131 additions and 77 deletions

View File

@ -53,6 +53,12 @@ export type Options = {
sendSignallingMessage: (message: SignallingMessage<MCallBase>, log: ILogItem) => Promise<void>; sendSignallingMessage: (message: SignallingMessage<MCallBase>, log: ILogItem) => Promise<void>;
}; };
export enum IncomingMessageAction {
InviteGlare,
Handle,
Ignore
};
export class RemoteMedia { export class RemoteMedia {
constructor(public userMedia?: Stream | undefined, public screenShare?: Stream | undefined) {} constructor(public userMedia?: Stream | undefined, public screenShare?: Stream | undefined) {}
} }
@ -299,6 +305,17 @@ export class PeerCall implements IDisposable {
await this.sendHangupWithCallId(this.callId, errorCode, log); await this.sendHangupWithCallId(this.callId, errorCode, log);
} }
getMessageAction<B extends MCallBase>(message: SignallingMessage<B>): IncomingMessageAction {
const callIdMatches = this.callId === message.content.call_id;
if (message.type === EventType.Invite && !callIdMatches) {
return IncomingMessageAction.InviteGlare;
} if (callIdMatches) {
return IncomingMessageAction.Handle;
} else {
return IncomingMessageAction.Ignore;
}
}
handleIncomingSignallingMessage<B extends MCallBase>(message: SignallingMessage<B>, partyId: PartyId, log: ILogItem): ILogItem { handleIncomingSignallingMessage<B extends MCallBase>(message: SignallingMessage<B>, partyId: PartyId, log: ILogItem): ILogItem {
// return logItem item immediately so it can be references in sync manner // return logItem item immediately so it can be references in sync manner
let logItem; let logItem;
@ -309,40 +326,35 @@ export class PeerCall implements IDisposable {
payload: message.content payload: message.content
}, async log => { }, async log => {
logItem = log; logItem = log;
if (this.getMessageAction(message) !== IncomingMessageAction.Handle) {
const callIdMatches = this.callId === message.content.call_id;
if (message.type === EventType.Invite && !callIdMatches) {
await this.handleInviteGlare(message.content, partyId, log);
} else if (callIdMatches) {
switch (message.type) {
case EventType.Invite:
await this.handleFirstInvite(message.content, partyId, log);
break;
case EventType.Answer:
await this.handleAnswer(message.content, partyId, log);
break;
case EventType.Negotiate:
await this.onNegotiateReceived(message.content, log);
break;
case EventType.Candidates:
await this.handleRemoteIceCandidates(message.content, partyId, log);
break;
case EventType.SDPStreamMetadataChanged:
case EventType.SDPStreamMetadataChangedPrefix:
this.updateRemoteSDPStreamMetadata(message.content[SDPStreamMetadataKey], log);
break;
case EventType.Hangup:
// TODO: this is a bit hacky, double check its what we need
log.set("reason", message.content.reason);
this.terminate(CallParty.Remote, message.content.reason ?? CallErrorCode.UserHangup, log);
break;
default:
log.log(`Unknown event type for call: ${message.type}`);
break;
}
} else if (!callIdMatches) {
log.set("wrongCallId", true); log.set("wrongCallId", true);
return;
}
switch (message.type) {
case EventType.Invite:
await this.handleFirstInvite(message.content, partyId, log);
break;
case EventType.Answer:
await this.handleAnswer(message.content, partyId, log);
break;
case EventType.Negotiate:
await this.onNegotiateReceived(message.content, log);
break;
case EventType.Candidates:
await this.handleRemoteIceCandidates(message.content, partyId, log);
break;
case EventType.SDPStreamMetadataChanged:
case EventType.SDPStreamMetadataChangedPrefix:
this.updateRemoteSDPStreamMetadata(message.content[SDPStreamMetadataKey], log);
break;
case EventType.Hangup:
// TODO: this is a bit hacky, double check its what we need
log.set("reason", message.content.reason);
this.terminate(CallParty.Remote, message.content.reason ?? CallErrorCode.UserHangup, log);
break;
default:
log.log(`Unknown event type for call: ${message.type}`);
break;
} }
}); });
return logItem; return logItem;
@ -434,30 +446,43 @@ export class PeerCall implements IDisposable {
} }
}; };
private async handleInviteGlare(content: MCallInvite<MCallBase>, partyId: PartyId, log: ILogItem): Promise<void> { /**
// this is only called when the ids are different * @returns {boolean} whether or not this call should be replaced
const newCallId = content.call_id; * */
if (this.callId! > newCallId) { handleInviteGlare<B extends MCallBase>(message: SignallingMessage<B>, partyId: PartyId, log: ILogItem): {shouldReplace: boolean, log?: ILogItem} {
log.log( if (message.type !== EventType.Invite) {
"Glare detected: answering incoming call " + newCallId + return {shouldReplace: false};
" and canceling outgoing call "
);
// How do we interrupt `call()`? well, perhaps we need to not just await InviteSent but also CreateAnswer?
if (this._state === CallState.Fledgling || this._state === CallState.CreateOffer) {
// TODO: don't send invite!
} else {
await this.sendHangupWithCallId(this.callId, CallErrorCode.Replaced, log);
}
await this.handleInvite(content, partyId, log);
// TODO: need to skip state check
await this.answer(this.localMedia!, this.localMuteSettings!, log);
} else {
log.log(
"Glare detected: rejecting incoming call " + newCallId +
" and keeping outgoing call "
);
await this.sendHangupWithCallId(newCallId, CallErrorCode.Replaced, log);
} }
const {content} = message;
const newCallId = content.call_id;
const shouldReplace = this.callId! > newCallId;
let logItem;
log.wrap("handling call glare", async log => {
logItem = log;
if (shouldReplace) {
log.log(
"Glare detected: answering incoming call " + newCallId +
" and canceling outgoing call "
);
// TODO: How do we interrupt `call()`? well, perhaps we need to not just await InviteSent but also CreateAnswer?
if (this._state !== CallState.Fledgling && this._state !== CallState.CreateOffer) {
await this.sendHangupWithCallId(this.callId, CallErrorCode.Replaced, log);
}
// since this method isn't awaited, we dispose ourselves once we hung up
this.close(CallErrorCode.Replaced, log);
this.dispose();
} else {
log.log(
"Glare detected: rejecting incoming call " + newCallId +
" and keeping outgoing call "
);
await this.sendHangupWithCallId(newCallId, CallErrorCode.Replaced, log);
}
});
return {shouldReplace, log: logItem};
} }
private handleHangupReceived(content: MCallHangupReject<MCallBase>, log: ILogItem) { private handleHangupReceived(content: MCallHangupReject<MCallBase>, log: ILogItem) {

View File

@ -14,7 +14,7 @@ See the License for the specific language governing permissions and
limitations under the License. limitations under the License.
*/ */
import {PeerCall, CallState} from "../PeerCall"; import {PeerCall, CallState, IncomingMessageAction} from "../PeerCall";
import {makeTxnId, makeId} from "../../common"; import {makeTxnId, makeId} from "../../common";
import {EventType, CallErrorCode} from "../callEventTypes"; import {EventType, CallErrorCode} from "../callEventTypes";
import {formatToDeviceMessagesPayload} from "../../common"; import {formatToDeviceMessagesPayload} from "../../common";
@ -251,7 +251,7 @@ export class Member {
} }
/** @internal */ /** @internal */
handleDeviceMessage(message: SignallingMessage<MGroupCallBase>, syncLog: ILogItem): void{ handleDeviceMessage(message: SignallingMessage<MGroupCallBase>, syncLog: ILogItem): void {
const {connection} = this; const {connection} = this;
if (connection) { if (connection) {
const destSessionId = message.content.dest_session_id; const destSessionId = message.content.dest_session_id;
@ -260,36 +260,65 @@ export class Member {
syncLog.refDetached(logItem); syncLog.refDetached(logItem);
return; return;
} }
// if there is no peerCall, we either create it with an invite and Handle is implied or we'll ignore it
let action = IncomingMessageAction.Handle;
if (connection.peerCall) {
action = connection.peerCall.getMessageAction(message);
// deal with glare and replacing the call before creating new calls
if (action === IncomingMessageAction.InviteGlare) {
const {shouldReplace, log} = connection.peerCall.handleInviteGlare(message, this.deviceId, connection.logItem);
if (log) {
syncLog.refDetached(log);
}
if (shouldReplace) {
connection.peerCall = undefined;
}
}
}
if (message.type === EventType.Invite && !connection.peerCall) { if (message.type === EventType.Invite && !connection.peerCall) {
connection.peerCall = this._createPeerCall(message.content.call_id); connection.peerCall = this._createPeerCall(message.content.call_id);
} }
const idx = sortedIndex(connection.queuedSignallingMessages, message, (a, b) => a.content.seq - b.content.seq); if (action === IncomingMessageAction.Handle) {
connection.queuedSignallingMessages.splice(idx, 0, message); const idx = sortedIndex(connection.queuedSignallingMessages, message, (a, b) => a.content.seq - b.content.seq);
let hasBeenDequeued = false; connection.queuedSignallingMessages.splice(idx, 0, message);
if (connection.peerCall) { if (connection.peerCall) {
while ( const hasNewMessageBeenDequeued = this.dequeueSignallingMessages(connection, connection.peerCall, message, syncLog);
connection.queuedSignallingMessages.length && ( if (!hasNewMessageBeenDequeued) {
connection.lastProcessedSeqNr === undefined || syncLog.refDetached(connection.logItem.log({l: "queued signalling message", type: message.type, seq: message.content.seq}));
connection.queuedSignallingMessages[0].content.seq === connection.lastProcessedSeqNr + 1
)
) {
const dequeuedMessage = connection.queuedSignallingMessages.shift()!;
if (dequeuedMessage === message) {
hasBeenDequeued = true;
} }
const item = connection.peerCall!.handleIncomingSignallingMessage(dequeuedMessage, this.deviceId, connection.logItem);
syncLog.refDetached(item);
connection.lastProcessedSeqNr = dequeuedMessage.content.seq;
} }
} } else if (action === IncomingMessageAction.Ignore && connection.peerCall) {
if (!hasBeenDequeued) { const logItem = connection.logItem.log({l: "ignoring to_device event with wrong call_id", callId: message.content.call_id, type: message.type});
syncLog.refDetached(connection.logItem.log({l: "queued signalling message", type: message.type, seq: message.content.seq})); syncLog.refDetached(logItem);
} }
} else { } else {
syncLog.log({l: "member not connected", userId: this.userId, deviceId: this.deviceId}); syncLog.log({l: "member not connected", userId: this.userId, deviceId: this.deviceId});
} }
} }
private dequeueSignallingMessages(connection: MemberConnection, peerCall: PeerCall, newMessage: SignallingMessage<MGroupCallBase>, syncLog: ILogItem): boolean {
let hasNewMessageBeenDequeued = false;
while (
connection.queuedSignallingMessages.length && (
connection.lastProcessedSeqNr === undefined ||
connection.queuedSignallingMessages[0].content.seq === connection.lastProcessedSeqNr + 1
)
) {
const message = connection.queuedSignallingMessages.shift()!;
if (message === newMessage) {
hasNewMessageBeenDequeued = true;
}
// ignore items in the queue that should not be handled and prevent
// the lastProcessedSeqNr being corrupted with the `seq` for other call ids
if (peerCall.getMessageAction(message) === IncomingMessageAction.Handle) {
const item = peerCall.handleIncomingSignallingMessage(message, this.deviceId, connection.logItem);
syncLog.refDetached(item);
connection.lastProcessedSeqNr = message.content.seq;
}
}
return hasNewMessageBeenDequeued;
}
/** @internal */ /** @internal */
async setMedia(localMedia: LocalMedia, previousMedia: LocalMedia): Promise<void> { async setMedia(localMedia: LocalMedia, previousMedia: LocalMedia): Promise<void> {
const {connection} = this; const {connection} = this;