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fix that does not work
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d0c1ddb51b
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@ -120,7 +120,8 @@ export class Room extends BaseRoom {
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txn.roomMembers.removeAllForRoom(this.id);
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}
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const {entries: newEntries, updatedEntries, newLiveKey, memberChanges} =
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await log.wrap("syncWriter", log => this._syncWriter.writeSync(roomResponse, isRejoin, txn, log), log.level.Detail);
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await log.wrap("syncWriter", log => this._syncWriter.writeSync(
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roomResponse, isRejoin, summaryChanges.hasFetchedMembers, txn, log), log.level.Detail);
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if (decryptChanges) {
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const decryption = await log.wrap("decryptChanges", log => decryptChanges.write(txn, log));
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log.set("decryptionResults", decryption.results.size);
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@ -141,6 +141,16 @@ export class MemberChange {
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return this.previousMembership === "join" && this.membership !== "join";
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}
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/** The result can be a false negative when all of these apply:
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* - the complete set of room members hasn't been fetched yet.
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* - the member event for this change was received in the
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* state section and wasn't present in the timeline section.
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* - the room response was limited, e.g. there was a gap.
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*
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* This is because during sync, in this case it is not possible
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* to distinguish between a new member that joined the room
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* during a gap and a lazy-loading member.
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* */
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get hasJoined() {
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return this.previousMembership !== "join" && this.membership === "join";
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}
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@ -24,17 +24,16 @@ export class MemberWriter {
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}
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writeTimelineMemberEvent(event, txn) {
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return this._writeMemberEvent(event, false, txn);
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const maybeLazyLoadMemberEvent = false;
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return this._writeMemberEvent(event, maybeLazyLoadMemberEvent, txn);
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}
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writeStateMemberEvent(event, isLimited, txn) {
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// member events in the state section when the room response
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// is not limited must always be lazy loaded members.
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// If they are not, they will be repeated in the timeline anyway.
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return this._writeMemberEvent(event, !isLimited, txn);
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writeStateMemberEvent(event, hasFetchedMembers, txn) {
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const maybeLazyLoadMemberEvent = !hasFetchedMembers;
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return this._writeMemberEvent(event, maybeLazyLoadMemberEvent, txn);
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}
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async _writeMemberEvent(event, isLazyLoadingMember, txn) {
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async _writeMemberEvent(event, maybeLazyLoadMemberEvent, txn) {
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const userId = event.state_key;
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if (!userId) {
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return;
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@ -56,17 +55,14 @@ export class MemberWriter {
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if (!existingMember || !existingMember.equals(member)) {
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txn.roomMembers.set(member.serialize());
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this._cache.set(member);
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// we also return a member change for lazy loading members if something changed,
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// so when the dupe timeline event comes and it doesn't see a diff
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// with the cache, we already returned the event here.
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//
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// it's just important that we don't consider the first LL event
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// for a user we see as a membership change, or we'll share keys with
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// them, etc...
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if (isLazyLoadingMember && !existingMember) {
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// we don't have a previous member, but we know this is not a
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// membership change as it's a lazy loaded
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// member so take the membership from the member
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// if the member event appeared only in the state section,
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// AND we haven't heard about it AND we haven't fetched all members yet (to avoid #470),
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// this may be a lazy loading member (if it's not in a gap, we are certain
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// it is a ll member, in a gap, we can't tell), so we pass in our own membership as
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// as the previous one so we won't consider it a join to not have
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// false positives to avoid #192.
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// see also MemberChange.hasJoined
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if (!existingMember && maybeLazyLoadMemberEvent) {
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return new MemberChange(member, member.membership);
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}
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return new MemberChange(member, existingMember?.membership);
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@ -133,14 +133,14 @@ export class SyncWriter {
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return currentKey;
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}
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async _writeStateEvents(roomResponse, memberChanges, isLimited, txn, log) {
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async _writeStateEvents(roomResponse, memberChanges, hasFetchedMembers, txn, log) {
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// persist state
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const {state} = roomResponse;
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if (Array.isArray(state?.events)) {
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log.set("stateEvents", state.events.length);
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for (const event of state.events) {
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if (event.type === MEMBER_EVENT_TYPE) {
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const memberChange = await this._memberWriter.writeStateMemberEvent(event, isLimited, txn);
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const memberChange = await this._memberWriter.writeStateMemberEvent(event, hasFetchedMembers, txn);
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if (memberChange) {
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memberChanges.set(memberChange.userId, memberChange);
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}
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@ -231,7 +231,7 @@ export class SyncWriter {
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* @param {Transaction} txn
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* @return {SyncWriterResult}
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*/
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async writeSync(roomResponse, isRejoin, txn, log) {
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async writeSync(roomResponse, isRejoin, hasFetchedMembers, txn, log) {
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let {timeline} = roomResponse;
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// we have rejoined the room after having synced it before,
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// check for overlap with the last synced event
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@ -242,7 +242,7 @@ export class SyncWriter {
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const memberChanges = new Map();
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// important this happens before _writeTimeline so
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// members are available in the transaction
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await this._writeStateEvents(roomResponse, memberChanges, timeline?.limited, txn, log);
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await this._writeStateEvents(roomResponse, memberChanges, hasFetchedMembers, txn, log);
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const {currentKey, entries, updatedEntries} =
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await this._writeTimeline(timeline, this._lastLiveKey, memberChanges, txn, log);
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log.set("memberChanges", memberChanges.size);
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