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Lift tiles creator to RoomViewModel
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@ -18,6 +18,7 @@ limitations under the License.
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import {TimelineViewModel} from "./timeline/TimelineViewModel.js";
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import {ComposerViewModel} from "./ComposerViewModel.js"
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import {avatarInitials, getIdentifierColorNumber, getAvatarHttpUrl} from "../../avatar.js";
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import {tilesCreator} from "./timeline/tilesCreator.js";
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import {ViewModel} from "../../ViewModel.js";
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export class RoomViewModel extends ViewModel {
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@ -26,6 +27,7 @@ export class RoomViewModel extends ViewModel {
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const {room} = options;
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this._room = room;
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this._timelineVM = null;
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this._tilesCreator = null;
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this._onRoomChange = this._onRoomChange.bind(this);
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this._timelineError = null;
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this._sendError = null;
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@ -43,12 +45,15 @@ export class RoomViewModel extends ViewModel {
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this._room.on("change", this._onRoomChange);
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try {
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const timeline = await this._room.openTimeline();
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const timelineVM = this.track(new TimelineViewModel(this.childOptions({
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this._tilesCreator = tilesCreator(this.childOptions({
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room: this._room,
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roomVM: this,
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timeline,
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}));
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this._timelineVM = this.track(new TimelineViewModel(this.childOptions({
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tilesCreator: this._tilesCreator,
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timeline,
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})));
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this._timelineVM = timelineVM;
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this.emitChange("timelineViewModel");
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} catch (err) {
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console.error(`room.openTimeline(): ${err.message}:\n${err.stack}`);
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@ -32,15 +32,14 @@ to the room timeline, which unload entries from memory.
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when loading, it just reads events from a sortkey backwards or forwards...
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*/
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import {TilesCollection} from "./TilesCollection.js";
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import {tilesCreator} from "./tilesCreator.js";
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import {ViewModel} from "../../../ViewModel.js";
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export class TimelineViewModel extends ViewModel {
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constructor(options) {
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super(options);
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const {room, timeline, roomVM} = options;
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const {timeline, tilesCreator} = options;
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this._timeline = this.track(timeline);
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this._tiles = new TilesCollection(timeline.entries, tilesCreator(this.childOptions({room, timeline, roomVM})));
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this._tiles = new TilesCollection(timeline.entries, tilesCreator);
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}
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/**
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