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fix afterSyncCompleted not being run after a sync error occurs
the error was not cleared when calling start again. Also we should better look at the sync status to decide whether to run afterSyncCompleted. This prevented the room keys from being applied once you had a connection error or other error at some point since you started the app.
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79ac939c8f
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@ -82,6 +82,7 @@ export class Sync {
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if (this._status.get() !== SyncStatus.Stopped) {
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if (this._status.get() !== SyncStatus.Stopped) {
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return;
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return;
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}
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}
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this._error = null;
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let syncToken = this._session.syncToken;
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let syncToken = this._session.syncToken;
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if (syncToken) {
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if (syncToken) {
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this._status.set(SyncStatus.CatchupSync);
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this._status.set(SyncStatus.CatchupSync);
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@ -111,7 +112,7 @@ export class Sync {
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this._status.set(SyncStatus.Stopped);
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this._status.set(SyncStatus.Stopped);
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}
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}
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}
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}
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if (!this._error) {
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if (this._status.get() !== SyncStatus.Stopped) {
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afterSyncCompletedPromise = this._runAfterSyncCompleted(roomStates);
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afterSyncCompletedPromise = this._runAfterSyncCompleted(roomStates);
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}
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}
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}
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}
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