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https://github.com/vector-im/hydrogen-web.git
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prevent re(d)action in left/kicked room
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parent
3fa0f234bb
commit
299294daff
@ -124,6 +124,10 @@ export class BaseMessageTile extends SimpleTile {
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react(key, log = null) {
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return this.logger.wrapOrRun(log, "react", async log => {
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if (!this.canReact) {
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log.set("powerlevel_lacking", true);
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return;
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}
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if (this._entry.haveAnnotation(key)) {
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log.set("already_reacted", true);
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return;
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@ -140,6 +144,10 @@ export class BaseMessageTile extends SimpleTile {
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redactReaction(key, log = null) {
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return this.logger.wrapOrRun(log, "redactReaction", async log => {
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if (!this._powerLevels.canRedactFromSender(this._ownMember.userId)) {
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log.set("powerlevel_lacking", true);
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return;
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}
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if (!this._entry.haveAnnotation(key)) {
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log.set("not_yet_reacted", true);
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return;
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@ -15,14 +15,15 @@ limitations under the License.
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*/
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export class PowerLevels {
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constructor({powerLevelEvent, createEvent, ownUserId}) {
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constructor({powerLevelEvent, createEvent, ownUserId, membership}) {
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this._plEvent = powerLevelEvent;
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this._createEvent = createEvent;
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this._ownUserId = ownUserId;
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this._membership = membership;
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}
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canRedactFromSender(userId) {
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if (userId === this._ownUserId) {
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if (userId === this._ownUserId && this._membership === "join") {
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return true;
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} else {
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return this.canRedact;
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@ -38,6 +39,9 @@ export class PowerLevels {
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}
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get _myLevel() {
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if (this._membership !== "join") {
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return Number.MIN_SAFE_INTEGER;
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}
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return this._getUserLevel(this._ownUserId);
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}
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@ -66,7 +66,7 @@ export class Timeline {
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// as they should only populate once the view subscribes to it
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// if they are populated already, the sender profile would be empty
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this._powerLevels = await this._loadPowerLevels(txn);
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this._powerLevels = await this._loadPowerLevels(membership, txn);
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// 30 seems to be a good amount to fill the entire screen
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const readerRequest = this._disposables.track(this._timelineReader.readFromEnd(30, txn, log));
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try {
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@ -78,23 +78,25 @@ export class Timeline {
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// txn should be assumed to have finished here, as decryption will close it.
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}
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async _loadPowerLevels(txn) {
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async _loadPowerLevels(membership, txn) {
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// TODO: update power levels as state is updated
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const powerLevelsState = await txn.roomState.get(this._roomId, "m.room.power_levels", "");
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if (powerLevelsState) {
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return new PowerLevels({
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powerLevelEvent: powerLevelsState.event,
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ownUserId: this._ownMember.userId
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ownUserId: this._ownMember.userId,
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membership
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});
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}
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const createState = await txn.roomState.get(this._roomId, "m.room.create", "");
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if (createState) {
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return new PowerLevels({
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createEvent: createState.event,
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ownUserId: this._ownMember.userId
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ownUserId: this._ownMember.userId,
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membership
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});
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} else {
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return new PowerLevels({ownUserId: this._ownMember.userId});
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return new PowerLevels({ownUserId: this._ownMember.userId, membership});
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}
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}
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