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draft of timeline tiles support
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src/domain/session/room/timeline/TilesCollection.js
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86
src/domain/session/room/timeline/TilesCollection.js
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import BaseObservableList from "../../../../observable/list/BaseObservableList.js";
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// maps 1..n entries to 0..1 tile. Entries are what is stored in the timeline, either an event or gap
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export default class TilesCollection extends BaseObservableList {
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constructor(entries, tileCreator) {
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super();
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this._entries = entries;
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this._tiles = null;
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this._entrySubscription = null;
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this._tileCreator = tileCreator;
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}
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onSubscribeFirst() {
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this._entrySubscription = this._entries.subscribe(this);
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this._populateTiles();
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}
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_populateTiles() {
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this._tiles = [];
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let currentTile = null;
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for (let entry of this._entries) {
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if (!currentTile || !currentTile.tryIncludeEntry(entry)) {
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currentTile = this._tileCreator(entry);
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this._tiles.push(currentTile);
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}
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}
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let prevTile = null;
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for (let tile of this._tiles) {
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if (prevTile) {
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prevTile.updateNextSibling(tile);
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}
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tile.updatePreviousSibling(prevTile);
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prevTile = tile;
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}
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if (prevTile) {
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prevTile.updateNextSibling(null);
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}
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}
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_findTileIndex(sortKey) {
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return sortedIndex(this._tiles, sortKey, (key, tile) => {
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return tile.compareSortKey(key);
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});
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}
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onUnsubscribeLast() {
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this._entrySubscription = this._entrySubscription();
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this._tiles = null;
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}
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onReset() {
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// if TileViewModel were disposable, dispose here, or is that for views to do? views I suppose ...
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this._buildInitialTiles();
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this.emitReset();
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}
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onAdd(index, value) {
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// find position by sort key
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// ask siblings to be included? both? yes, twice: a (insert c here) b, ask a(c), if yes ask b(a), else ask b(c)? if yes then b(a)?
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}
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onUpdate(index, value, params) {
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// outcomes here can be
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// tiles should be removed (got redacted and we don't want it in the timeline)
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// tile should be added where there was none before ... ?
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// entry should get it's own tile now
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// merge with neighbours? ... hard to imagine for this use case ...
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// also emit update for tile
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}
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onRemove(index, value) {
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// find tile, if any
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// remove entry from tile
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// emit update or remove (if empty now) on tile
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}
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onMove(fromIdx, toIdx, value) {
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// this ... cannot happen in the timeline?
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// should be sorted by sortKey and sortKey is immutable
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}
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[Symbol.iterator]() {
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return this._tiles.values();
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}
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}
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52
src/domain/session/room/timeline/TimelineViewModel.js
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src/domain/session/room/timeline/TimelineViewModel.js
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/*
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need better naming, but
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entry = event or gap from matrix layer
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tile = item on visual timeline like event, date separator?, group of joined events
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shall we put date separators as marker in EventViewItem or separate item? binary search will be complicated ...
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pagination ...
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on the timeline viewmodel (containing the TilesCollection?) we'll have a method to (un)load a tail or head of
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the timeline (counted in tiles), which results to a range in sortKeys we want on the screen. We pass that range
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to the room timeline, which unload entries from memory.
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when loading, it just reads events from a sortkey backwards or forwards...
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*/
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import TilesCollection from "./TilesCollection.js";
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import tilesCreator from "./tilesCreator.js";
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export default class TimelineViewModel {
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constructor(timeline) {
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this._timeline = timeline;
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// once we support sending messages we could do
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// timeline.entries.concat(timeline.pendingEvents)
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// for an ObservableList that also contains local echos
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this._tiles = new TilesCollection(timeline.entries, tilesCreator({timeline}));
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}
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// doesn't fill gaps, only loads stored entries/tiles
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loadAtTop() {
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// load 100 entries, which may result in 0..100 tiles
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return this._timeline.loadAtTop(100);
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}
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unloadAtTop(tileAmount) {
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// get lowerSortKey for tile at index tileAmount - 1
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// tell timeline to unload till there (included given key)
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}
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loadAtBottom() {
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}
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unloadAtBottom(tileAmount) {
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// get upperSortKey for tile at index tiles.length - tileAmount
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// tell timeline to unload till there (included given key)
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}
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get tiles() {
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return this._tiles;
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}
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}
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13
src/domain/session/room/timeline/tiles/GapTile.js
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src/domain/session/room/timeline/tiles/GapTile.js
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import SimpleTile from "./SimpleTile";
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export default class GapTile extends SimpleTile {
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constructor(entry, timeline) {
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super(entry);
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this._timeline = timeline;
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}
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// GapTile specific behaviour
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fill() {
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return this._timeline.fillGap(this._entry, 10);
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}
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}
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52
src/domain/session/room/timeline/tiles/SimpleTile.js
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52
src/domain/session/room/timeline/tiles/SimpleTile.js
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export default class SimpleTile {
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constructor(entry) {
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this._entry = entry;
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}
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// view model props for all subclasses
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// hmmm, could also do instanceof ... ?
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get shape() {
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// "gap" | "message" | "image" | ... ?
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}
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// don't show display name / avatar
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// probably only for MessageTiles of some sort?
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get isContinuation() {
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return false;
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}
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get hasDateSeparator() {
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return false;
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}
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get upperSortKey() {
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return this._entry.sortKey;
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}
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get lowerSortKey() {
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return this._entry.sortKey;
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}
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// TilesCollection contract
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compareSortKey(key) {
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return this._entry.sortKey.compare(key);
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}
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// update received for already included (falls within sort keys) entry
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updateEntry(entry) {
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}
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// simple entry can only contain 1 entry
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tryIncludeEntry() {
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return false;
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}
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// let item know it has a new sibling
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updatePreviousSibling(prev) {
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}
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// let item know it has a new sibling
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updateNextSibling(next) {
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}
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}
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35
src/domain/session/room/timeline/tilesCreator.js
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35
src/domain/session/room/timeline/tilesCreator.js
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import GapTile from "./tiles/GapTile.js";
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import TextTile from "./tiles/TextTile.js";
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import ImageTile from "./tiles/ImageTile.js";
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import RoomNameTile from "./tiles/RoomNameTile.js";
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import RoomMemberTile from "./tiles/RoomMemberTile.js";
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export default function ({timeline}) {
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return function tilesCreator(entry) {
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if (entry.gap) {
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return new GapTile(entry, timeline);
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} else if (entry.event) {
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const event = entry.event;
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switch (event.type) {
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case "m.room.message": {
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const content = event.content;
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const msgtype = content && content.msgtype;
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switch (msgtype) {
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case "m.text":
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return new TextTile(entry);
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case "m.image":
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return new ImageTile(entry);
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default:
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return null; // unknown tile types are not rendered?
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}
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}
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case "m.room.name":
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return new RoomNameTile(entry);
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case "m.room.member":
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return new RoomMemberTile(entry);
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default:
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return null;
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}
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}
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}
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}
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