use hsApi wrapper that handles rate-limiting instead of send scheduler

This commit is contained in:
Bruno Windels 2020-09-22 13:43:18 +02:00
parent d7c25e3106
commit 0a00d4c865
4 changed files with 95 additions and 117 deletions

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@ -14,72 +14,70 @@ See the License for the specific language governing permissions and
limitations under the License. limitations under the License.
*/ */
import {Platform} from "../Platform.js"; import {AbortError} from "../utils/error.js";
import {HomeServerError, ConnectionError} from "./error.js"; import {HomeServerError} from "./error.js";
import {HomeServerApi} from "./net/HomeServerApi.js";
import {ExponentialRetryDelay} from "./net/ExponentialRetryDelay.js";
export class RateLimitingBackoff { class Request {
constructor() { constructor(methodName, args) {
this._remainingRateLimitedRequest = 0; this._methodName = methodName;
this._args = args;
this._responsePromise = new Promise((resolve, reject) => {
this._resolve = resolve;
this._reject = reject;
});
this._requestResult = null;
} }
async waitAfterLimitExceeded(retryAfterMs) { abort() {
// this._remainingRateLimitedRequest = 5; if (this._requestResult) {
// if (typeof retryAfterMs !== "number") { this._requestResult.abort();
// } else { } else {
// } this._reject(new AbortError());
if (!retryAfterMs) {
retryAfterMs = 5000;
} }
await Platform.delay(retryAfterMs);
} }
// do we have to know about succeeding requests? response() {
// we can just return this._responsePromise;
async waitForNextSend() {
// this._remainingRateLimitedRequest = Math.max(0, this._remainingRateLimitedRequest - 1);
} }
} }
/* class HomeServerApiWrapper {
this represents a slot to do one rate limited api call. constructor(scheduler) {
because rate-limiting is handled here, it should only this._scheduler = scheduler;
try to do one call, so the SendScheduler can safely }
retry if the call ends up being rate limited. }
This is also why we have this abstraction it hsApi is not
passed straight to SendQueue when it is its turn to send. // add request-wrapping methods to prototype
e.g. we wouldn't want to repeat the callback in SendQueue that could for (const methodName of Object.getOwnPropertyNames(HomeServerApi.prototype)) {
have other side-effects before the call to hsApi that we wouldn't want if (methodName !== "constructor" && !methodName.startsWith("_")) {
repeated (setting up progress handlers for file uploads, HomeServerApiWrapper.prototype[methodName] = function(...args) {
... a UI update to say it started sending? return this._scheduler._hsApiRequest(methodName, args);
... updating storage would probably only happen once the call succeeded };
... doing multiple hsApi calls for e.g. a file upload before sending a image message (they should individually be retried) }
) maybe it is a bit overengineering, but lets stick with it for now. }
At least the above is a clear definition why we have this class
*/
//class SendSlot -- obsolete
export class SendScheduler { export class SendScheduler {
constructor({hsApi, backoff}) { constructor({hsApi, clock}) {
this._hsApi = hsApi; this._hsApi = hsApi;
this._sendRequests = []; this._clock = clock;
this._sendScheduled = false; this._requests = new Set();
this._isRateLimited = false;
this._isDrainingRateLimit = false;
this._stopped = false; this._stopped = false;
this._waitTime = 0; }
this._backoff = backoff;
/* createHomeServerApiWrapper() {
we should have some sort of flag here that we enable return new HomeServerApiWrapper(this);
after all the rooms have been notified that they can resume
sending, so that from session, we can say scheduler.enable();
this way, when we have better scheduling, it won't be first come,
first serve, when there are a lot of events in different rooms to send,
but we can apply some priorization of who should go first
*/
// this._enabled;
} }
stop() { stop() {
// TODO: abort current requests and set offline this._stopped = true;
for (const request of this._requests) {
request.abort();
}
this._requests.clear();
} }
start() { start() {
@ -90,60 +88,45 @@ export class SendScheduler {
return !this._stopped; return !this._stopped;
} }
// this should really be per roomId to avoid head-of-line blocking _hsApiRequest(name, args) {
// const request = new Request(name, args);
// takes a callback instead of returning a promise with the slot this._doSend(request);
// to make sure the scheduler doesn't get blocked by a slot that is not consumed return request;
request(sendCallback) {
let request;
const promise = new Promise((resolve, reject) => request = {resolve, reject, sendCallback});
this._sendRequests.push(request);
if (!this._sendScheduled && !this._stopped) {
this._sendLoop();
}
return promise;
} }
async _sendLoop() { async _doSend(request) {
while (this._sendRequests.length) { this._requests.add(request);
const request = this._sendRequests.shift(); try {
let result; let retryDelay;
try { while (!this._stopped) {
// this can throw! try {
result = await this._doSend(request.sendCallback); const requestResult = this._hsApi[request._methodName].apply(this._hsApi, request._args);
} catch (err) { // so the request can be aborted
if (err instanceof ConnectionError) { request._requestResult = requestResult;
// we're offline, everybody will have const response = await requestResult.response();
// to re-request slots when we come back online request._resolve(response);
this._stopped = true; return;
for (const r of this._sendRequests) { } catch (err) {
r.reject(err); if (err instanceof HomeServerError && err.errcode === "M_LIMIT_EXCEEDED") {
if (Number.isSafeInteger(err.retry_after_ms)) {
await this._clock.createTimeout(err.retry_after_ms).elapsed();
} else {
if (!retryDelay) {
retryDelay = new ExponentialRetryDelay(this._clock.createTimeout);
}
await retryDelay.waitForRetry();
}
} else {
request._reject(err);
return;
} }
this._sendRequests = [];
}
console.error("error for request", err);
request.reject(err);
break;
}
request.resolve(result);
}
// do next here instead of in _doSend
}
async _doSend(sendCallback) {
this._sendScheduled = false;
await this._backoff.waitForNextSend();
// loop is left by return or throw
while (true) { // eslint-disable-line no-constant-condition
try {
return await sendCallback(this._hsApi);
} catch (err) {
if (err instanceof HomeServerError && err.errcode === "M_LIMIT_EXCEEDED") {
await this._backoff.waitAfterLimitExceeded(err.retry_after_ms);
} else {
throw err;
} }
} }
if (this._stopped) {
request.abort();
}
} finally {
this._requests.delete(request);
} }
} }
} }

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@ -16,7 +16,7 @@ limitations under the License.
import {Room} from "./room/Room.js"; import {Room} from "./room/Room.js";
import { ObservableMap } from "../observable/index.js"; import { ObservableMap } from "../observable/index.js";
import { SendScheduler, RateLimitingBackoff } from "./SendScheduler.js"; import {SendScheduler} from "./SendScheduler.js";
import {User} from "./User.js"; import {User} from "./User.js";
import {DeviceMessageHandler} from "./DeviceMessageHandler.js"; import {DeviceMessageHandler} from "./DeviceMessageHandler.js";
import {Account as E2EEAccount} from "./e2ee/Account.js"; import {Account as E2EEAccount} from "./e2ee/Account.js";
@ -42,15 +42,15 @@ const PICKLE_KEY = "DEFAULT_KEY";
export class Session { export class Session {
// sessionInfo contains deviceId, userId and homeServer // sessionInfo contains deviceId, userId and homeServer
constructor({clock, storage, hsApi, sessionInfo, olm, olmWorker, cryptoDriver, mediaRepository}) { constructor({clock, storage, unwrappedHsApi, sessionInfo, olm, olmWorker, cryptoDriver, mediaRepository}) {
this._clock = clock; this._clock = clock;
this._storage = storage; this._storage = storage;
this._hsApi = hsApi; this._sendScheduler = new SendScheduler({hsApi: unwrappedHsApi, clock});
this._hsApi = this._sendScheduler.createHomeServerApiWrapper();
this._mediaRepository = mediaRepository; this._mediaRepository = mediaRepository;
this._syncInfo = null; this._syncInfo = null;
this._sessionInfo = sessionInfo; this._sessionInfo = sessionInfo;
this._rooms = new ObservableMap(); this._rooms = new ObservableMap();
this._sendScheduler = new SendScheduler({hsApi, backoff: new RateLimitingBackoff()});
this._roomUpdateCallback = (room, params) => this._rooms.update(room.id, params); this._roomUpdateCallback = (room, params) => this._rooms.update(room.id, params);
this._user = new User(sessionInfo.userId); this._user = new User(sessionInfo.userId);
this._deviceMessageHandler = new DeviceMessageHandler({storage}); this._deviceMessageHandler = new DeviceMessageHandler({storage});
@ -332,9 +332,8 @@ export class Session {
storage: this._storage, storage: this._storage,
emitCollectionChange: this._roomUpdateCallback, emitCollectionChange: this._roomUpdateCallback,
hsApi: this._hsApi, hsApi: this._hsApi,
sendScheduler: this._sendScheduler, mediaRepository: this._mediaRepository,
._hsApi, pendingEvents,
mediaRepository: this._mediaRep pendingEvents,
user: this._user, user: this._user,
createRoomEncryption: this._createRoomEncryption, createRoomEncryption: this._createRoomEncryption,
clock: this._clock clock: this._clock

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@ -31,7 +31,7 @@ import {DecryptionSource} from "../e2ee/common.js";
const EVENT_ENCRYPTED_TYPE = "m.room.encrypted"; const EVENT_ENCRYPTED_TYPE = "m.room.encrypted";
export class Room extends EventEmitter { export class Room extends EventEmitter {
constructor({roomId, storage, hsApi, mediaRepository, emitCollectionChange, sendScheduler, pendingEvents, user, createRoomEncryption, getSyncToken, clock}) { constructor({roomId, storage, hsApi, mediaRepository, emitCollectionChange, pendingEvents, user, createRoomEncryption, getSyncToken, clock}) {
super(); super();
this._roomId = roomId; this._roomId = roomId;
this._storage = storage; this._storage = storage;
@ -41,7 +41,7 @@ export class Room extends EventEmitter {
this._fragmentIdComparer = new FragmentIdComparer([]); this._fragmentIdComparer = new FragmentIdComparer([]);
this._syncWriter = new SyncWriter({roomId, fragmentIdComparer: this._fragmentIdComparer}); this._syncWriter = new SyncWriter({roomId, fragmentIdComparer: this._fragmentIdComparer});
this._emitCollectionChange = emitCollectionChange; this._emitCollectionChange = emitCollectionChange;
this._sendQueue = new SendQueue({roomId, storage, sendScheduler, pendingEvents}); this._sendQueue = new SendQueue({roomId, storage, hsApi, pendingEvents});
this._timeline = null; this._timeline = null;
this._user = user; this._user = user;
this._changedMembersDuringSync = null; this._changedMembersDuringSync = null;

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@ -20,11 +20,11 @@ import {PendingEvent} from "./PendingEvent.js";
import {makeTxnId} from "../../common.js"; import {makeTxnId} from "../../common.js";
export class SendQueue { export class SendQueue {
constructor({roomId, storage, sendScheduler, pendingEvents}) { constructor({roomId, storage, hsApi, pendingEvents}) {
pendingEvents = pendingEvents || []; pendingEvents = pendingEvents || [];
this._roomId = roomId; this._roomId = roomId;
this._storage = storage; this._storage = storage;
this._sendScheduler = sendScheduler; this._hsApi = hsApi;
this._pendingEvents = new SortedArray((a, b) => a.queueIndex - b.queueIndex); this._pendingEvents = new SortedArray((a, b) => a.queueIndex - b.queueIndex);
if (pendingEvents.length) { if (pendingEvents.length) {
console.info(`SendQueue for room ${roomId} has ${pendingEvents.length} pending events`, pendingEvents); console.info(`SendQueue for room ${roomId} has ${pendingEvents.length} pending events`, pendingEvents);
@ -51,22 +51,18 @@ export class SendQueue {
continue; continue;
} }
if (pendingEvent.needsEncryption) { if (pendingEvent.needsEncryption) {
const {type, content} = await this._sendScheduler.request(async hsApi => { const {type, content} = await this._roomEncryption.encrypt(
return await this._roomEncryption.encrypt(pendingEvent.eventType, pendingEvent.content, hsApi); pendingEvent.eventType, pendingEvent.content, this._hsApi);
});
pendingEvent.setEncrypted(type, content); pendingEvent.setEncrypted(type, content);
await this._tryUpdateEvent(pendingEvent); await this._tryUpdateEvent(pendingEvent);
} }
console.log("really sending now"); console.log("really sending now");
const response = await this._sendScheduler.request(hsApi => { const response = await this._hsApi.send(
console.log("got sendScheduler slot");
return hsApi.send(
pendingEvent.roomId, pendingEvent.roomId,
pendingEvent.eventType, pendingEvent.eventType,
pendingEvent.txnId, pendingEvent.txnId,
pendingEvent.content pendingEvent.content
).response(); ).response();
});
pendingEvent.remoteId = response.event_id; pendingEvent.remoteId = response.event_id;
// //
console.log("writing remoteId now"); console.log("writing remoteId now");