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Change the backfill code to only close gap when all events overlap
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@ -26,48 +26,29 @@ export class GapWriter {
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this._fragmentIdComparer = fragmentIdComparer;
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this._fragmentIdComparer = fragmentIdComparer;
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this._relationWriter = relationWriter;
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this._relationWriter = relationWriter;
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}
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}
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async _pickNeighbourFragment(txn, duplcateEventIds) {
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const duplicateEventId = duplcateEventIds[0];
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const duplicateEvent = await txn.timelineEvents.getByEventId(this._roomId, duplicateEventId);
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return duplicateEvent.fragmentId;
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}
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// events is in reverse-chronological order (last event comes at index 0) if backwards
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// events is in reverse-chronological order (last event comes at index 0) if backwards
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async _findOverlappingEvents(fragmentEntry, events, txn, log) {
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async _findOverlappingEvents(fragmentEntry, events, txn, log) {
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let expectedOverlappingEventId;
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const eventIds = events.map(e => e.event_id);
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if (fragmentEntry.hasLinkedFragment) {
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const duplicateEventIds = await txn.timelineEvents.findOccurringEventIds(this._roomId, eventIds);
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expectedOverlappingEventId = await this._findExpectedOverlappingEventId(fragmentEntry, txn);
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const nonOverlappingEvents = events.filter(e => !duplicateEventIds.includes(e.event_id));
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}
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let remainingEvents = events;
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let nonOverlappingEvents = [];
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let neighbourFragmentEntry;
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let neighbourFragmentEntry;
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while (remainingEvents && remainingEvents.length) {
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if (eventIds.length && eventIds.length === duplicateEventIds.length) {
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const eventIds = remainingEvents.map(e => e.event_id);
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const duplicateEventId = await txn.timelineEvents.findFirstOccurringEventId(this._roomId, eventIds);
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if (duplicateEventId) {
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const duplicateEventIndex = remainingEvents.findIndex(e => e.event_id === duplicateEventId);
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// should never happen, just being defensive as this *can't* go wrong
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if (duplicateEventIndex === -1) {
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throw new Error(`findFirstOccurringEventId returned ${duplicateEventIndex} which wasn't ` +
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`in [${eventIds.join(",")}] in ${this._roomId}`);
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}
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nonOverlappingEvents.push(...remainingEvents.slice(0, duplicateEventIndex));
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if (!expectedOverlappingEventId || duplicateEventId === expectedOverlappingEventId) {
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// TODO: check here that the neighbourEvent is at the correct edge of it's fragment
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// TODO: check here that the neighbourEvent is at the correct edge of it's fragment
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// get neighbour fragment to link it up later on
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// get neighbour fragment to link it up later on
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const neighbourEvent = await txn.timelineEvents.getByEventId(this._roomId, duplicateEventId);
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const neighbourFragmentId = await this._pickNeighbourFragment(txn, duplicateEventIds);
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if (neighbourEvent.fragmentId === fragmentEntry.fragmentId) {
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if (neighbourFragmentId === fragmentEntry.fragmentId) {
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log.log("hit #160, prevent fragment linking to itself", log.level.Warn);
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log.log("hit #160, prevent fragment linking to itself", log.level.Warn);
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} else {
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} else {
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const neighbourFragment = await txn.timelineFragments.get(this._roomId, neighbourEvent.fragmentId);
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const neighbourFragment = await txn.timelineFragments.get(this._roomId, neighbourFragmentId);
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neighbourFragmentEntry = fragmentEntry.createNeighbourEntry(neighbourFragment);
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neighbourFragmentEntry = fragmentEntry.createNeighbourEntry(neighbourFragment);
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}
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}
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// trim overlapping events
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remainingEvents = null;
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} else {
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// we've hit https://github.com/matrix-org/synapse/issues/7164,
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// e.g. the event id we found is already in our store but it is not
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// the adjacent fragment id. Ignore the event, but keep processing the ones after.
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remainingEvents = remainingEvents.slice(duplicateEventIndex + 1);
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}
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} else {
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nonOverlappingEvents.push(...remainingEvents);
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remainingEvents = null;
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}
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}
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}
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return {nonOverlappingEvents, neighbourFragmentEntry};
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return {nonOverlappingEvents, neighbourFragmentEntry};
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}
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}
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@ -234,31 +234,25 @@ export class TimelineEventStore {
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// In that case we could avoid running over all eventIds, as the reported order by findExistingKeys
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// In that case we could avoid running over all eventIds, as the reported order by findExistingKeys
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// would match the order of eventIds. That's why findLast is also passed as backwards to keysExist.
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// would match the order of eventIds. That's why findLast is also passed as backwards to keysExist.
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// also passing them in chronological order makes sense as that's how we'll receive them almost always.
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// also passing them in chronological order makes sense as that's how we'll receive them almost always.
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async findFirstOccurringEventId(roomId: string, eventIds: string[]): Promise<string | undefined> {
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async findOccurringEventIds(roomId: string, eventIds: string[]): Promise<string[]> {
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const byEventId = this._timelineStore.index("byEventId");
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const byEventId = this._timelineStore.index("byEventId");
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const keys = eventIds.map(eventId => encodeEventIdKey(roomId, eventId));
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const keys = eventIds.map(eventId => encodeEventIdKey(roomId, eventId));
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const results = new Array(keys.length);
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const results = new Array(keys.length);
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let firstFoundKey: string | undefined;
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const occuringEventIds: string[] = [];
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// find first result that is found and has no undefined results before it
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function firstFoundAndPrecedingResolved(): string | undefined {
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for(let i = 0; i < results.length; ++i) {
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if (results[i] === undefined) {
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return;
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} else if(results[i] === true) {
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return keys[i];
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}
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}
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}
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await byEventId.findExistingKeys(keys, false, (key, found) => {
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await byEventId.findExistingKeys(keys, false, (key, found) => {
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// T[].search(T, number), but we want T[].search(R, number), so cast
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// T[].search(T, number), but we want T[].search(R, number), so cast
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const index = (keys as IDBValidKey[]).indexOf(key);
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const index = (keys as IDBValidKey[]).indexOf(key);
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results[index] = found;
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results[index] = found;
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firstFoundKey = firstFoundAndPrecedingResolved();
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return false;
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return !!firstFoundKey;
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});
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});
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return firstFoundKey && decodeEventIdKey(firstFoundKey).eventId;
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for(let i = 0; i < results.length; ++i) {
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console.log(i, eventIds[i], results[i]);
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if (!results[i]) continue;
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occuringEventIds.push(eventIds[i]);
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}
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console.log(occuringEventIds);
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return occuringEventIds;
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}
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}
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/** Inserts a new entry into the store. The combination of roomId and eventKey should not exist yet, or an error is thrown.
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/** Inserts a new entry into the store. The combination of roomId and eventKey should not exist yet, or an error is thrown.
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