365 lines
9.0 KiB
Go
365 lines
9.0 KiB
Go
package components
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import (
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"fmt"
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"strings"
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"sync"
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"github.com/erroneousboat/termui"
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"github.com/erroneousboat/slack-term/service"
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)
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const (
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IconOnline = "●"
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IconOffline = "○"
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IconChannel = "#"
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IconGroup = "☰"
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IconIM = "●"
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IconNotification = "*"
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PresenceAway = "away"
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PresenceActive = "active"
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)
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// Channels is the definition of a Channels component
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type Channels struct {
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List *termui.List
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SelectedChannel int // index of which channel is selected from the List
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Offset int // from what offset are channels rendered
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CursorPosition int // the y position of the 'cursor'
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}
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// CreateChannels is the constructor for the Channels component
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func CreateChannelsComponent(inputHeight int) *Channels {
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channels := &Channels{
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List: termui.NewList(),
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}
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channels.List.BorderLabel = "Channels"
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channels.List.Height = termui.TermHeight() - inputHeight
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channels.SelectedChannel = 0
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channels.Offset = 0
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channels.CursorPosition = channels.List.InnerBounds().Min.Y
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return channels
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}
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// Buffer implements interface termui.Bufferer
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func (c *Channels) Buffer() termui.Buffer {
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buf := c.List.Buffer()
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for i, item := range c.List.Items[c.Offset:] {
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y := c.List.InnerBounds().Min.Y + i
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if y > c.List.InnerBounds().Max.Y-1 {
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break
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}
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var cells []termui.Cell
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if y == c.CursorPosition {
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cells = termui.DefaultTxBuilder.Build(
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item, c.List.ItemBgColor, c.List.ItemFgColor)
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} else {
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cells = termui.DefaultTxBuilder.Build(
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item, c.List.ItemFgColor, c.List.ItemBgColor)
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}
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cells = termui.DTrimTxCls(cells, c.List.InnerWidth())
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x := 0
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for _, cell := range cells {
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width := cell.Width()
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buf.Set(c.List.InnerBounds().Min.X+x, y, cell)
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x += width
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}
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// When not at the end of the pane fill it up empty characters
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for x < c.List.InnerBounds().Max.X-1 {
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if y == c.CursorPosition {
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buf.Set(x+1, y,
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termui.Cell{
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Ch: ' ',
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Fg: c.List.ItemBgColor,
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Bg: c.List.ItemFgColor,
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},
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)
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} else {
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buf.Set(
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x+1, y,
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termui.Cell{
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Ch: ' ',
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Fg: c.List.ItemFgColor,
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Bg: c.List.ItemBgColor,
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},
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)
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}
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x++
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}
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}
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return buf
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}
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// GetHeight implements interface termui.GridBufferer
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func (c *Channels) GetHeight() int {
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return c.List.Block.GetHeight()
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}
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// SetWidth implements interface termui.GridBufferer
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func (c *Channels) SetWidth(w int) {
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c.List.SetWidth(w)
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}
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// SetX implements interface termui.GridBufferer
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func (c *Channels) SetX(x int) {
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c.List.SetX(x)
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}
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// SetY implements interface termui.GridBufferer
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func (c *Channels) SetY(y int) {
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c.List.SetY(y)
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}
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// SetChannels will set the channels from the service, to the
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// Items field
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func (c *Channels) SetChannels(channels []service.Channel) {
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c.List.Items = make([]string, len(channels))
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// WaitGroup needed, else SetPresenceChannels will start
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// too early
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var wg sync.WaitGroup
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for i, slackChan := range channels {
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wg.Add(1)
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go func(i int, slackChan service.Channel) {
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label := setChannelLabel(slackChan, false)
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c.List.Items[i] = label
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wg.Done()
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}(i, slackChan)
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}
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wg.Wait()
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}
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// SetPresenceChannels will set the icon for all the IM channels
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func (c *Channels) SetPresenceChannels(channels []service.Channel) {
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for i, slackChan := range channels {
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go func(i int, slackChan service.Channel) {
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if slackChan.Type == service.ChannelTypeIM {
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c.SetPresenceChannel(i, slackChan.Presence)
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}
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}(i, slackChan)
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}
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}
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// SetPresenceChannel will set the correct icon for one IM channel, on
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// a Presence change event
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func (c *Channels) SetPresenceChannelEvent(channels []service.Channel, userID string, presence string) {
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// Get the correct Channel from svc.Channels
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var index int
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for i, channel := range channels {
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if userID == channel.UserID {
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index = i
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break
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}
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}
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c.SetPresenceChannel(index, presence)
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}
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// SetPresenceChannel will set the correct icon for one IM channel
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func (c *Channels) SetPresenceChannel(i int, presence string) {
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switch presence {
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case PresenceActive:
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c.List.Items[i] = strings.Replace(
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c.List.Items[i], IconOffline, IconOnline, 1,
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)
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case PresenceAway:
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c.List.Items[i] = strings.Replace(
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c.List.Items[i], IconOnline, IconOffline, 1,
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)
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default:
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c.List.Items[i] = strings.Replace(
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c.List.Items[i], IconOnline, IconOffline, 1,
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)
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}
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}
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// SetSelectedChannel sets the SelectedChannel given the index
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func (c *Channels) SetSelectedChannel(index int) {
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c.SelectedChannel = index
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}
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// GetSelectedChannel returns the SelectedChannel
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func (c *Channels) GetSelectedChannel() string {
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return c.List.Items[c.SelectedChannel]
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}
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// MoveCursorUp will decrease the SelectedChannel by 1
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func (c *Channels) MoveCursorUp() {
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if c.SelectedChannel > 0 {
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c.SetSelectedChannel(c.SelectedChannel - 1)
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c.ScrollUp()
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c.MarkAsRead()
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}
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}
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// MoveCursorDown will increase the SelectedChannel by 1
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func (c *Channels) MoveCursorDown() {
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if c.SelectedChannel < len(c.List.Items)-1 {
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c.SetSelectedChannel(c.SelectedChannel + 1)
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c.ScrollDown()
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c.MarkAsRead()
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}
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}
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// MoveCursorTop will move the cursor to the top of the channels
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func (c *Channels) MoveCursorTop() {
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c.SetSelectedChannel(0)
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c.CursorPosition = c.List.InnerBounds().Min.Y
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c.Offset = 0
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}
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// MoveCursorBottom will move the cursor to the bottom of the channels
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func (c *Channels) MoveCursorBottom() {
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c.SetSelectedChannel(len(c.List.Items) - 1)
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offset := len(c.List.Items) - (c.List.InnerBounds().Max.Y - 1)
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if offset < 0 {
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c.Offset = 0
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c.CursorPosition = c.SelectedChannel + 1
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} else {
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c.Offset = offset
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c.CursorPosition = c.List.InnerBounds().Max.Y - 1
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}
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}
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// ScrollUp enables us to scroll through the channel list when it overflows
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func (c *Channels) ScrollUp() {
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// Is cursor at the top of the channel view?
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if c.CursorPosition == c.List.InnerBounds().Min.Y {
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if c.Offset > 0 {
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c.Offset--
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}
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} else {
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c.CursorPosition--
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}
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}
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// ScrollDown enables us to scroll through the channel list when it overflows
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func (c *Channels) ScrollDown() {
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// Is the cursor at the bottom of the channel view?
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if c.CursorPosition == c.List.InnerBounds().Max.Y-1 {
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if c.Offset < len(c.List.Items)-1 {
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c.Offset++
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}
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} else {
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c.CursorPosition++
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}
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}
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// Search will search through the channels to find a channel,
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// when a match has been found the selected channel will then
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// be the channel that has been found
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func (c *Channels) Search(term string) {
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for i, item := range c.List.Items {
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if strings.Contains(item, term) {
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// The new position
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newPos := i
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// Is the new position in range of the current view?
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minRange := c.Offset
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maxRange := c.Offset + (c.List.InnerBounds().Max.Y - 2)
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if newPos < minRange {
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// newPos is above, we need to scroll up.
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c.SetSelectedChannel(i)
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// How much do we need to scroll to get it into range?
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c.Offset = c.Offset - (minRange - newPos)
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} else if newPos > maxRange {
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// newPos is below, we need to scroll down
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c.SetSelectedChannel(i)
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// How much do we need to scroll to get it into range?
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c.Offset = c.Offset + (newPos - maxRange)
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} else {
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// newPos is inside range
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c.SetSelectedChannel(i)
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}
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// Set cursor to correct position
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c.CursorPosition = (newPos - c.Offset) + 1
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break
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}
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}
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}
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// MarkAsUnread will be called when a new message arrives and will
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// render an notification icon in front of the channel name
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func (c *Channels) MarkAsUnread(channels []service.Channel, channelID string) {
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// Get the correct Channel from svc.Channels
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var index int
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for i, channel := range channels {
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if channelID == channel.ID {
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index = i
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break
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}
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}
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if !strings.Contains(c.List.Items[index], IconNotification) {
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// The order of svc.Channels relates to the order of
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// List.Items, index will be the index of the channel
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c.List.Items[index] = fmt.Sprintf(
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"%s %s", IconNotification, strings.TrimSpace(c.List.Items[index]),
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)
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}
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// Play terminal bell sound
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fmt.Print("\a")
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}
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// MarkAsRead will remove the notification icon in front of a channel that
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// received a new message. This will happen as one will move up or down the
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// cursor for Channels
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func (c *Channels) MarkAsRead() {
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channelName := strings.Split(
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c.List.Items[c.SelectedChannel],
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fmt.Sprintf("%s ", IconNotification),
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)
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if len(channelName) > 1 {
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c.List.Items[c.SelectedChannel] = fmt.Sprintf(" %s", channelName[1])
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} else {
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c.List.Items[c.SelectedChannel] = channelName[0]
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}
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}
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// setChannelLabel will set the label of the channel, meaning, how it
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// is displayed on screen. Based on the type, different icons are
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// shown, as well as an optional notification icon.
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func setChannelLabel(channel service.Channel, notification bool) string {
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var prefix string
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if notification {
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prefix = IconNotification
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} else {
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prefix = " "
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}
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var label string
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switch channel.Type {
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case service.ChannelTypeChannel:
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label = fmt.Sprintf("%s %s %s", prefix, IconChannel, channel.Name)
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case service.ChannelTypeGroup:
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label = fmt.Sprintf("%s %s %s", prefix, IconGroup, channel.Name)
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case service.ChannelTypeIM:
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label = fmt.Sprintf("%s %s %s", prefix, IconIM, channel.Name)
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}
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return label
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}
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