erroneousboat-slack-term/components/chat.go
2019-10-05 12:40:12 +02:00

365 lines
8.9 KiB
Go

package components
import (
"fmt"
"sort"
"strings"
"time"
"github.com/erroneousboat/termui"
runewidth "github.com/mattn/go-runewidth"
"github.com/erroneousboat/slack-term/config"
)
// Chat is the definition of a Chat component
type Chat struct {
List *termui.List
Messages map[string]Message
Offset int
}
// CreateChatComponent is the constructor for the Chat struct
func CreateChatComponent(inputHeight int) *Chat {
chat := &Chat{
List: termui.NewList(),
Messages: make(map[string]Message),
Offset: 0,
}
chat.List.Height = termui.TermHeight() - inputHeight
chat.List.Overflow = "wrap"
return chat
}
// Buffer implements interface termui.Bufferer
func (c *Chat) Buffer() termui.Buffer {
// Convert Messages into termui.Cell
cells := c.MessagesToCells(c.Messages)
// We will create an array of Line structs, this allows us
// to more easily render the items in a list. We will range
// over the cells we've created and create a Line within
// the bounds of the Chat pane
type Line struct {
cells []termui.Cell
}
lines := []Line{}
line := Line{}
// When we encounter a newline or, are at the bounds of the chat view we
// stop iterating over the cells and add the line to the line array
x := 0
for _, cell := range cells {
// When we encounter a newline we add the line to the array
if cell.Ch == '\n' {
lines = append(lines, line)
// Reset for new line
line = Line{}
x = 0
continue
}
if x+cell.Width() > c.List.InnerBounds().Dx() {
lines = append(lines, line)
// Reset for new line
line = Line{}
x = 0
}
line.cells = append(line.cells, cell)
x += cell.Width()
}
// Append the last line to the array when we didn't encounter any
// newlines or were at the bounds of the chat view
lines = append(lines, line)
// We will print lines bottom up, it will loop over the lines
// backwards and for every line it'll set the cell in that line.
// Offset is the number which allows us to begin printing the
// line above the last line.
buf := c.List.Buffer()
linesHeight := len(lines)
paneMinY := c.List.InnerBounds().Min.Y
paneMaxY := c.List.InnerBounds().Max.Y
currentY := paneMaxY - 1
for i := (linesHeight - 1) - c.Offset; i >= 0; i-- {
if currentY < paneMinY {
break
}
x := c.List.InnerBounds().Min.X
for _, cell := range lines[i].cells {
buf.Set(x, currentY, cell)
x += cell.Width()
}
// When we're not at the end of the pane, fill it up
// with empty characters
for x < c.List.InnerBounds().Max.X {
buf.Set(
x, currentY,
termui.Cell{
Ch: ' ',
Fg: c.List.ItemFgColor,
Bg: c.List.ItemBgColor,
},
)
x += runewidth.RuneWidth(' ')
}
currentY--
}
// If the space above currentY is empty we need to fill
// it up with blank lines, otherwise the List object will
// render the items top down, and the result will mix.
for currentY >= paneMinY {
x := c.List.InnerBounds().Min.X
for x < c.List.InnerBounds().Max.X {
buf.Set(
x, currentY,
termui.Cell{
Ch: ' ',
Fg: c.List.ItemFgColor,
Bg: c.List.ItemBgColor,
},
)
x += runewidth.RuneWidth(' ')
}
currentY--
}
return buf
}
// GetHeight implements interface termui.GridBufferer
func (c *Chat) GetHeight() int {
return c.List.Block.GetHeight()
}
// SetWidth implements interface termui.GridBufferer
func (c *Chat) SetWidth(w int) {
c.List.SetWidth(w)
}
// SetX implements interface termui.GridBufferer
func (c *Chat) SetX(x int) {
c.List.SetX(x)
}
// SetY implements interface termui.GridBufferer
func (c *Chat) SetY(y int) {
c.List.SetY(y)
}
// GetMaxItems return the maximal amount of items can fit in the Chat
// component
func (c *Chat) GetMaxItems() int {
return c.List.InnerBounds().Max.Y - c.List.InnerBounds().Min.Y
}
// SetMessages will put the provided messages into the Messages field of the
// Chat view
func (c *Chat) SetMessages(messages []Message) {
// Reset offset first, when scrolling in view and changing channels we
// want the offset to be 0 when loading new messages
c.Offset = 0
for _, msg := range messages {
c.Messages[msg.ID] = msg
}
}
// AddMessage adds a single message to Messages
func (c *Chat) AddMessage(message Message) {
c.Messages[message.ID] = message
}
// AddReply adds a single reply to a parent thread, it also sets
// the thread separator
func (c *Chat) AddReply(parentID string, message Message) {
// It is possible that a message is received but the parent is not
// present in the chat view
if _, ok := c.Messages[parentID]; ok {
message.Thread = " "
c.Messages[parentID].Messages[message.ID] = message
} else {
c.AddMessage(message)
}
}
// IsNewThread check whether a message that is going to be added as
// a child to a parent message, is the first one or not
func (c *Chat) IsNewThread(parentID string) bool {
if parent, ok := c.Messages[parentID]; ok {
if len(parent.Messages) > 0 {
return true
}
}
return false
}
// ClearMessages clear the c.Messages
func (c *Chat) ClearMessages() {
c.Messages = make(map[string]Message)
}
// ScrollUp will render the chat messages based on the Offset of the Chat
// pane.
//
// Offset is 0 when scrolled down. (we loop backwards over the array, so we
// start with rendering last item in the list at the maximum y of the Chat
// pane). Increasing the Offset will thus result in substracting the offset
// from the len(Chat.Messages).
func (c *Chat) ScrollUp() {
c.Offset = c.Offset + 10
// Protect overscrolling
if c.Offset > len(c.Messages) {
c.Offset = len(c.Messages)
}
}
// ScrollDown will render the chat messages based on the Offset of the Chat
// pane.
//
// Offset is 0 when scrolled down. (we loop backwards over the array, so we
// start with rendering last item in the list at the maximum y of the Chat
// pane). Increasing the Offset will thus result in substracting the offset
// from the len(Chat.Messages).
func (c *Chat) ScrollDown() {
c.Offset = c.Offset - 10
// Protect overscrolling
if c.Offset < 0 {
c.Offset = 0
}
}
// SetBorderLabel will set Label of the Chat pane to the specified string
func (c *Chat) SetBorderLabel(channelName string) {
c.List.BorderLabel = channelName
}
// MessagesToCells is a wrapper around MessageToCells to use for a slice of
// of type Message
func (c *Chat) MessagesToCells(msgs map[string]Message) []termui.Cell {
cells := make([]termui.Cell, 0)
sortedMessages := SortMessages(msgs)
for i, msg := range sortedMessages {
cells = append(cells, c.MessageToCells(msg)...)
if len(msg.Messages) > 0 {
cells = append(cells, termui.Cell{Ch: '\n'})
cells = append(cells, c.MessagesToCells(msg.Messages)...)
}
// Add a newline after every message
if i < len(sortedMessages)-1 {
cells = append(cells, termui.Cell{Ch: '\n'})
}
}
return cells
}
// MessageToCells will convert a Message struct to termui.Cell
//
// We're building parts of the message individually, or else DefaultTxBuilder
// will interpret potential markdown usage in a message as well.
func (c *Chat) MessageToCells(msg Message) []termui.Cell {
cells := make([]termui.Cell, 0)
// When msg.Time and msg.Name are empty (in the case of attachments)
// don't add the time and name parts.
if (msg.Time != time.Time{} && msg.Name != "") {
// Time
cells = append(cells, termui.DefaultTxBuilder.Build(
msg.GetTime(),
termui.ColorDefault, termui.ColorDefault)...,
)
// Thread
cells = append(cells, termui.DefaultTxBuilder.Build(
msg.GetThread(),
termui.ColorDefault, termui.ColorDefault)...,
)
// Name
cells = append(cells, termui.DefaultTxBuilder.Build(
msg.GetName(),
termui.ColorDefault, termui.ColorDefault)...,
)
}
// Hack, in order to get the correct fg and bg attributes. This is
// because the readAttr function in termui is unexported.
txCells := termui.DefaultTxBuilder.Build(
msg.GetContent(),
termui.ColorDefault, termui.ColorDefault,
)
// Text
for _, r := range msg.Content {
cells = append(
cells,
termui.Cell{
Ch: r,
Fg: txCells[0].Fg,
Bg: txCells[0].Bg,
},
)
}
return cells
}
// Help shows the usage and key bindings in the chat pane
func (c *Chat) Help(usage string, cfg *config.Config) {
msgUsage := Message{
ID: fmt.Sprintf("%d", time.Now().UnixNano()),
Content: usage,
}
c.Messages[msgUsage.ID] = msgUsage
for mode, mapping := range cfg.KeyMap {
msgMode := Message{
ID: fmt.Sprintf("%d", time.Now().UnixNano()),
Content: fmt.Sprintf("%s", strings.ToUpper(mode)),
}
c.Messages[msgMode.ID] = msgMode
msgNewline := Message{
ID: fmt.Sprintf("%d", time.Now().UnixNano()),
Content: "",
}
c.Messages[msgNewline.ID] = msgNewline
var keys []string
for k := range mapping {
keys = append(keys, k)
}
sort.Strings(keys)
for _, k := range keys {
msgKey := Message{
ID: fmt.Sprintf("%d", time.Now().UnixNano()),
Content: fmt.Sprintf(" %-12s%-15s", k, mapping[k]),
}
c.Messages[msgKey.ID] = msgKey
}
msgNewline.ID = fmt.Sprintf("%d", time.Now().UnixNano())
c.Messages[msgNewline.ID] = msgNewline
}
}